ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Tue Oct 16, 2018 9:47 pm

All times are UTC




Post new topic  Reply to topic  [ 2 posts ] 
Author Message
PostPosted: Tue Jul 10, 2018 3:40 am 
User avatar

Joined: Fri Apr 20, 2018 12:41 am
Posts: 37
I was hoping someone could help extract the audio files from the .BARS sound archives used in 2011-2017 games from Nintendo like Splatoon + Splatoon 2, BOTW and MK8+MK8D on their consoles. The heading is BARS, and I've uploaded a sample too: https://drive.google.com/open?id=1exFSR ... 9y_F6xsYJD. Any advice? Thanks.


Top
   
PostPosted: Tue Jul 10, 2018 3:37 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 9043
The format is quite boring, many chunks of information and references to other information.
The INFO chunk seems to contain the coefficients/samplerates/channels while DATA contains the gcadpcm data so basically you have everything for dumping playable audio.
I'm going to move the topic in the Audio section in case someone there wants to do the job.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 2 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited