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 Post subject: realMyst .bik and .avi
PostPosted: Mon Nov 26, 2018 12:08 am 

Joined: Mon Jul 31, 2017 2:28 am
Posts: 68
Guys i have some translated pages and i wanna test but when i use the RAD video tools for creating a new .bik file with them in game the pages doest show up. I tried with converting the original file to .avi file and back to .bik and again it doesn't work. So it must be from the settings for creating the file. Can you give me some tips how to make it to show in game? I have added both types of files used by the game.


Attachments:
ORIGINAL_BIK'S_PART_2.rar [2.94 MiB]
Downloaded 6 times
ORIGINAL_BIK'S_PART_1.rar [2.92 MiB]
Downloaded 7 times
ORIGINAL_AVI'S.rar [387.81 KiB]
Downloaded 5 times
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PostPosted: Mon Nov 26, 2018 5:08 am 

Joined: Mon Jul 31, 2017 2:28 am
Posts: 68
I think that I may have confused you with my previous post so I will try to explain what i want to do. I want to make a new .bik file from these .png files and when I test in game to work. You may need the original file from my first post for additional information. So if someone can help me understand how to make it to work it would be great.


Attachments:
LibraryJournalsLPBtm.7z [2.49 MiB]
Downloaded 5 times
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PostPosted: Mon Nov 26, 2018 5:05 pm 

Joined: Mon Jul 31, 2017 2:28 am
Posts: 68
Is it possible to replace the files in the original file with ffmpeg?


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PostPosted: Wed Nov 28, 2018 2:44 pm 
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Joined: Thu Oct 02, 2014 4:58 pm
Posts: 163
So do you want to replace the original video for your version, right? The bik have alpha planes, like the png's

I did a .lst file to create the bik, copy this text and save as video.lst, replace the pathnames if need

D:\games\raelmyst\png\out?.png*1-209

I tried but i had an error saying "Error opening out10.png"

How to load this lst?

1-Start Radgametools
2-Select the file .lst
3-Click the button "Bink it!"

The video files are intel video 5


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PostPosted: Wed Nov 28, 2018 3:08 pm 

Joined: Mon Jul 31, 2017 2:28 am
Posts: 68
Savage wrote:
So do you want to replace the original video for your version, right? The bik have alpha planes, like the png's

I did a .lst file to create the bik, copy this text and save as video.lst, replace the pathnames if need

D:\games\raelmyst\png\out?.png*1-209

I tried but i had an error saying "Error opening out10.png"

How to load this lst?

1-Start Radgametools
2-Select the file .lst
3-Click the button "Bink it!"

The video files are intel video 5

Mby try with this instead? They have the same name as the files from that file.
https://mega.nz/#!BBoBHSgT!pDR_xwidX-tW ... Iumyan0Ek0


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PostPosted: Wed Nov 28, 2018 3:14 pm 

Joined: Mon Jul 31, 2017 2:28 am
Posts: 68
Again i get the same result. The pictures are changed and load multiple times at the places. Is it possible that they have some sequence to load? Like 1-5 then 8-10 and 6-7 for example and not 0-208?


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PostPosted: Wed Nov 28, 2018 4:04 pm 

Joined: Mon Jul 31, 2017 2:28 am
Posts: 68
I think you will get a more clear idea what im getting with this image.


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Без име.png [633.62 KiB]
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