jupiter wrote:
Hello

I need to edit the file .bcf located inside the texture
Help please understand that the format of a texture
BCF is the same as BCT texture format but the header is longer. Just set the position to 0x0C it'll be something like this
Code:
00 01 01 04 - char[4] magicNum
78 01 - short resolutionX
74 01 - short resolutionY
21 22 - short unk
01 - byte mipmapCount
08 - byte unk1
C0 46 B5 5F - char[4] unk2
The font format is A8 but I've had trouble getting them to import back into the game.
If you want to extract 1080_regular.bcf with RawTextureCooker set the format to A8_UNORM and the offset to 120. Resolution is 332 x 332 with no mipmaps.