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PostPosted: Sat Apr 20, 2019 3:42 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 337
I was an idiot about the models as apparently they are supported natively by Noesis. However, the high-res textures are another story. They are contained in ".dtt" files and I haven't found a proper extractor yet. I found a few for Bayonetta releases but they don't seem to work for it. Could someone help me out and get these to a standard format I can use?

https://www.dropbox.com/s/xpte62e4vpi9z ... t.zip?dl=0


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PostPosted: Thu May 30, 2019 3:46 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 337
I really need some help here. I can't find any working method so far despite the similarities in other platinum games titles. I really need a way to get the high-res textures from these files...


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PostPosted: Fri May 31, 2019 1:57 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 614
what is the platform from which the samples came?
google says it was released on PlayStation 3 and Xbox 360.

edit
looks like some kind of container with multiple images(?), borderline chaotic to me. :shock:

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PostPosted: Tue Jun 04, 2019 12:26 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 337
These came from the Xbox360 version, and yeah, there should be multiple images in them...it's how the format is usually in other games with similar formats. I've tried unpackers used for games from the same dev, but none really worked properly.


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