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PostPosted: Wed Aug 07, 2019 10:01 pm 

Joined: Tue Mar 10, 2015 11:23 pm
Posts: 28
Hi, i'm going mad trying to open the phyre texture from metal wolf chaos.

I already tried the quickBMS script but it gives an error:

Code:
Error: incomplete input file -1:
       Can't read 109440 bytes from offset 00051094.
       Anyway don't worry, it's possible that the BMS script has been written
       to exit in this way if it's reached the end of the archive so check it
       or contact its author or verify that all the files have been extracted.
       Please check the following coverage information to know if it's ok.

  coverage file -1  100%   331924     331924     . offset 00051094

Last script line before the error or that produced the error:
  448 log NAME 0 PREALLOC MEMORY_FILE


Can anyone help me? I will append an example texture

https://mega.nz/#!fbpXEYZJ!RBH21dVV1mf633tJQI4LIxH8SH6sIP-16iJstpgnBPw


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PostPosted: Thu Aug 08, 2019 2:59 am 

Joined: Sun May 01, 2016 10:06 pm
Posts: 105
Noesis script still works.


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PostPosted: Thu Aug 08, 2019 7:01 am 

Joined: Tue Mar 10, 2015 11:23 pm
Posts: 28
TheUkrainianBard wrote:
Noesis script still works.


Yeah, found that out this morining.
But Noesis wont allow me to reimport, and i want to translate the files and obviously reimport them.

Tried to reimport with your QuickBMS script but it doesn't work.

I'm not so able with Hex Editing, but as far I can see all the images are in BC7 format


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