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PostPosted: Thu Sep 10, 2020 8:22 pm 

Joined: Sat Jun 15, 2019 9:14 am
Posts: 39
Hello. I'm trying to extract a book that was included in the files of this game. I've gotten as far as extracting the TEX files from the ARC containers, but I can't seem to properly convert the TEX into a DDS image (the output is a green transparent image). If I recall, the engine is MT Frameworks. While there seems to be a modding scene and tools for this game, I can't find one that works properly (or perhaps I'm doing something wrong).

Steps to reproduce:
- Extract the contents of the arc container with ARcTools + dmc4se.bat, or dmc4.bms to get a TEX file
- Fail at converting the TEX to a usable image.

Included in this folder is a TEX, filecutter results, some ARCs of other images if you want them, and two other scripts I attempted to use to convert the TEX.
https://mega.nz/folder/A94zASAL#s8deJ0vzEGtwRSkxeY2uIA

Relevant links:
https://www.tapatalk.com/groups/umvc3_p ... 3-t15.html
https://www.tapatalk.com/groups/sfxt_mo ... 5-s10.html

Thanks.


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PostPosted: Fri Sep 11, 2020 2:08 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 695
Habanero wrote:
...but I can't seem to properly convert the TEX into a DDS image (the output is a green transparent image)

this looks correct to me, the image appears to be dxt5.
maybe the engine is performing specific operations on the image. :?

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PostPosted: Fri Sep 11, 2020 6:54 pm 

Joined: Sat Jun 15, 2019 9:14 am
Posts: 39
Acewell wrote:
Habanero wrote:
...but I can't seem to properly convert the TEX into a DDS image (the output is a green transparent image)

this looks correct to me, the image appears to be dxt5.
maybe the engine is performing specific operations on the image. :?

Hmm. Well, there's a texture modding community and such, so there must be something else to it since I don't see a bunch of green transparent mods :lol: Could the TEX have been improperly extracted?


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