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PostPosted: Wed Oct 21, 2020 1:57 pm 

Joined: Wed Oct 21, 2020 1:46 pm
Posts: 1
Hi, I extracted these textures from one of my character in the game I am trying to mod.
Attachment:
File comment: Color Map
1.png [101.31 KiB]
Not downloaded yet


Attachment:
2.png [465.62 KiB]
Not downloaded yet


Attachment:
3.png [508.1 KiB]
Not downloaded yet


After experimenting with these textures, I am quite sure that texture 2 and 3 are responsible for some light reflection / shininess of my character in game.
However, I am not sure about the Texture type of file 2 and 3, and the ways to generate them if I wanted to change my color Texture Map.

From what I had gathered from google searches, these could be Ambient Occlusion Map or Specular Maps, but I am not too sure since they don't have the transparency found in Texture 2 and 3.

Please let me know if you need more info, I will gladly provide.
Any help is appreciated, thanks in advance.


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PostPosted: Sun Oct 25, 2020 6:22 am 

Joined: Tue Jul 24, 2018 8:52 am
Posts: 378
3rd is your Diffuse/Color.. 2nd is Spec/Reflection. 1st is your ambient occlusion


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