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 Post subject: rx2 decompress?
PostPosted: Tue Nov 10, 2020 12:33 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 103
Well, actually I've decompress these two files, but I can't see them with noesis, can someone help me?
Here are the samples: http://www.mediafire.com/file/gmf3lhquc ... s.rar/file


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 Post subject: Re: rx2 decompress?
PostPosted: Wed Nov 11, 2020 4:20 pm 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 70
Yes, the file is decompressed yet. Here is FIFA 06 scripts for models and textures. There is specular map texture in face file which is format 0x7B = D3DFMT_DXT5A (dxt5 alpha?) and Noesis doesn't support that type so specular map doesn't show correct. I edited old fifa 06 model script to read vertex types in vertex description section so it works correct now.


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FIFA06X360.zip [6.1 KiB]
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