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 Post subject: Broken Sword 5. Textures
PostPosted: Tue Feb 02, 2021 9:43 pm 
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Joined: Sun Jan 25, 2015 4:15 pm
Posts: 45
In 'Broken Sword 5. Episode 1' textures of the game have a *.tex extension. Can anyone see if these types of files can be viewed or open easily. Thanks in advance!
https://mega.nz/file/XkkAEKIa#bxFGvVhOL ... coIo4Ex7DA


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PostPosted: Tue Feb 02, 2021 11:09 pm 
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Joined: Mon Nov 23, 2020 6:01 pm
Posts: 38
The data is zlib-compressed. Once decompressed, it's a raw RGB24 image. Here's a simple Noesis script to view it. It should work with other images if they follow the same file structure, but I only have that one to test.


Attachments:
fmt_bsword5_tex.zip [691 Bytes]
Downloaded 25 times

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PostPosted: Wed Feb 03, 2021 2:34 pm 
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Joined: Sun Jan 25, 2015 4:15 pm
Posts: 45
Thanks DKDave! It works with some of the textures. Many are distorted. I send you a compressed file with some more textures.
https://mega.nz/file/i8dRwQQA#Rudfb_PaB ... WybAhPz0Jo


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PostPosted: Wed Feb 03, 2021 5:24 pm 
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Joined: Mon Nov 23, 2020 6:01 pm
Posts: 38
Updated script for RGB24 and RGBA32 images (there may be other types, but the script will say if it's not one of those two).

I get crashes on a couple of the images, even though the uncompressed data in them looks right. See if it works for you.

Attachment:
fmt_bsword5_tex.zip [750 Bytes]
Downloaded 17 times

_________________
"You now stand on the cusp of two realities, about to leave all that you know behind. I have called many mortals here in ages past to call forth judgement and test the spirit in the hearts of men."


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PostPosted: Wed Feb 03, 2021 9:27 pm 
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Joined: Sun Jan 25, 2015 4:15 pm
Posts: 45
fantastic!! thanks!!


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