Joined: Mon Oct 29, 2018 12:34 pm Posts: 5
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Hi everyone. Can someone help me with the font texture from the game FlatOut 2 (PS2)? This is a TIM2 texture, the parameters are approximately as follows: 512x256 4bpp palette seems to be at offset 65792 dec swizzle on
I can't deal with swizzle. Texture in the attachment.
I need to remove the swizzle and apply it later. Can someone swizzle/unswizzle this texture? Does anyone know this algorithm because the standard swizzle ps2 algorithm doesn't work?
Attachments: |
File comment: TIM2 font texture
5.zip [33.05 KiB]
Downloaded 4 times
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