Hello everyone, I'm having some issues, if anyone is able to, please help me.
First of all, I'm trying to edit some NFS: Rivals textures but I fail. I have dumped the whole game using some python scripts I have found, and every file seems to be correctly extracted from it's .cas container. But after that, if I try to convert the .itexture files using Bf4 texture converter by Dainiuxxx (Battlefield 3/4, newer Need for Speed games and Star Wars: Battlefront use the same file formats and structure), the extracted image file is weirdly proportioned, e.g. 2048x1 px. If I use this tool on Battlefiled or on Star Wars, the extracted texture is correct.
Is there anything I can do about this? Converting TOC and SB files using QuickBMS works fluently though.
Secondly, about WRC. Using QuickBMS I have extracted some .pac files, and after that, the .tmp files, too. The result is are a bunch of 13 file types, and amongst them, .ptx files. Is there any tool to convert that file to .dds?
Finally, using Ninja Ripper, I was able to extract .dds textures in real time without problems, but I hope there is another way to achieve this.
See these links for the files:
WRC 5: https://mega.nz/#!TY1RDLRa!3MxbCP0O7L8lBULPQ6rSGGNBYLbC9y2Pu1UOjLSaB4I
, original BODY_DIFF.PTX filehttps://mega.nz/#!nVMW1JaI!rubxVIt7laZeE9yhIS3SQXTUNqpx6o943MeUI0FsmmA
, extracted .dds via Ninja Ripperhttps://mega.nz/#!yENhHIbb!RdgkpRCHn1P7Vz_LVw-eExb2WuLVbj4g0IMm-Atpvbg
, .png texture
NFS - Rivals: https://mega.nz/#!GQ0hXCgZ!ZM5gaxkHbn8o_pUJo9oJ-WBnU_qW-_nLjoTRJjFsxaE
, .ebx reffering to filehttps://mega.nz/#!XY0wwCLJ!gKEs2HDs6Ug2ABR9zBS4F7H3WjUg7x2NMDlpWHaZo1U
, .chunk file, referred by the .itexturehttps://mega.nz/#!yM90nR6D!xuRKEh_Aatu2CGp-sWY8JO6OMod6Pr6Sm-aFvrWF8dU
, extracted .dds via Bf4 texture converter https://mega.nz/#!DQUSXS7a!pOSEc2s7kQzBarVKi2kql16pBZMP5JYNI1ZSdz00tB4
, the resulted .png after the dds conversionhttps://mega.nz/#!3d1mHLiA!JDxJsv0UbG9mlPBNiCQaCTI9yHIUSlNNBRsS4Y_h4C4
, real .dds (converted to png), extracted via Ninja Ripperhttps://mega.nz/#!jRVAjTKR!kPYzQhtZYGseEVCbkkKNgvtXDkgOYdTcT3ME4nKdfyw
, screenshot from Texture Finder v2.1, showcasing the .chunk file