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 Post subject: Mad Max.font
PostPosted: Sat Apr 07, 2018 9:58 pm 

Joined: Thu Jan 29, 2015 9:06 pm
Posts: 39
Hi everybody can you help me


Mad Max.font how to open and edit


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mad_max.rar [36.69 KiB]
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 Post subject: Re: Mad Max.font
PostPosted: Sat Apr 07, 2018 10:13 pm 
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Joined: Sun Aug 17, 2014 7:27 pm
Posts: 1160
This .dds (SDF -Signed Distance Field)
Image

Ren. .fnt to .dds
Сut 4 byte - edit - paste 4 byte.
Ren. .dds to .fnt
Image


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 Post subject: Re: Mad Max.font
PostPosted: Sat Apr 07, 2018 10:50 pm 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 603
makc_ar wrote:
Ren. .fnt to .dds
Сut 4 byte

bms script for fun to automate those instructions :)
Code:
get SIZE asize
get NAME basename
math SIZE - 4
string NAME + .dds
log NAME 0x4 SIZE

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 Post subject: Re: Mad Max.font
PostPosted: Sat Apr 07, 2018 11:44 pm 
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Joined: Sun Aug 17, 2014 7:27 pm
Posts: 1160
Batch export\impot :D


Attachments:
.font to .dds and back (quickbms).rar [4.08 MiB]
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 Post subject: Re: Mad Max.font
PostPosted: Sun Apr 08, 2018 2:51 am 

Joined: Thu Jan 29, 2015 9:06 pm
Posts: 39
makc_ar wrote:
Batch export\impot :D




Does not see game after editing.

Image


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 Post subject: Re: Mad Max.font
PostPosted: Sun Apr 08, 2018 3:09 am 
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Joined: Sun Aug 17, 2014 7:27 pm
Posts: 1160
Example new font?


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 Post subject: Re: Mad Max.font
PostPosted: Sun Apr 08, 2018 1:19 pm 

Joined: Thu Jan 29, 2015 9:06 pm
Posts: 39
makc_ar wrote:
Example new font?



Image

Î to İ î to ı

Adobe Photoshop CS6


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 Post subject: Re: Mad Max.font
PostPosted: Tue Feb 05, 2019 6:04 am 

Joined: Tue Feb 05, 2019 6:01 am
Posts: 2
Hi there i have a problem with PS4 fonts...its in ddsx format and I do not know how to do it...pls look at this s**t


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mad_max.rar [106.37 KiB]
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 Post subject: Re: Mad Max.font
PostPosted: Tue Feb 05, 2019 6:47 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 603
PS4 swizzled a8 format image
0x10 - 4bytes - height
0x14 - 4bytes - width
0x18 - 4bytes - datasize
0x84 - start of image data
after the image data is a bunch of other data type :)

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 Post subject: Re: Mad Max.font
PostPosted: Tue Feb 05, 2019 6:05 pm 

Joined: Tue Feb 05, 2019 6:01 am
Posts: 2
Acewell wrote:
PS4 swizzled a8 format image
0x10 - 4bytes - height
0x14 - 4bytes - width
0x18 - 4bytes - datasize
0x84 - start of image data
after the image data is a bunch of other data type :)


Thank you very much for that...


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