ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Tue Sep 25, 2018 5:50 pm

All times are UTC




Post new topic  Reply to topic  [ 9 posts ] 
Author Message
 Post subject: Tekken 7 PS4 (.uasset)
PostPosted: Mon Apr 09, 2018 10:26 am 

Joined: Mon Apr 09, 2018 10:12 am
Posts: 6
Image

This texture does not export/view properly with gildor's umodel and looks swizzled with texturefinder. Is it possible for someone to look into the attached files and create a script?


Attachments:
tk7_texture_sample.7z [193.38 KiB]
Downloaded 64 times
Top
   
PostPosted: Mon Apr 09, 2018 3:53 pm 

Joined: Wed Nov 15, 2017 1:54 pm
Posts: 51
Export them as dds from umodel, and use chrrox's quickbms script to convert them to gnf. After that you can open them with Noesis.

Image


Top
   
PostPosted: Mon Apr 09, 2018 4:52 pm 

Joined: Mon Apr 09, 2018 10:12 am
Posts: 6
akderebur wrote:
Export them as dds from umodel, and use chrrox's quickbms script to convert them to gnf. After that you can open them with Noesis.

Image


Is there something I'm missing? Umodel only exports to .tga for me.


Top
   
PostPosted: Mon Apr 09, 2018 5:32 pm 

Joined: Wed Nov 15, 2017 1:54 pm
Posts: 51
egab0 wrote:
Is there something I'm missing? Umodel only exports to .tga for me.

Run it from cmd with the dds option : umodel -dds


Top
   
PostPosted: Mon Apr 09, 2018 6:00 pm 

Joined: Mon Apr 09, 2018 10:12 am
Posts: 6
akderebur wrote:
egab0 wrote:
Is there something I'm missing? Umodel only exports to .tga for me.

Run it from cmd with the dds option : umodel -dds

Ah, I get it now. Thanks for the help!


Top
   
PostPosted: Wed Apr 11, 2018 4:40 am 
User avatar

Joined: Fri Aug 08, 2014 1:06 am
Posts: 514
here is Noesis python script for fun to open your *.uasset samples directly :D
Attachment:
tex_Tekken7_PS4_uasset.zip [913 Bytes]
Downloaded 133 times

the script incorporates chrrox's bms script goodies and builds a gnf header to reduce the steps to one. :)
supports dxt1 and dxt5 having PS4 swizzle algo

_________________
Quickbms.com link thread
Search bms scripts


Top
   
PostPosted: Sat May 12, 2018 7:13 pm 

Joined: Sat May 12, 2018 7:09 pm
Posts: 1
Acewell wrote:
here is Noesis python script for fun to open your *.uasset samples directly :D
tex_Tekken7_PS4_uasset.zip
the script incorporates chrrox's bms script goodies and builds a gnf header to reduce the steps to one. :)
supports dxt1 and dxt5 having PS4 swizzle algo


Sorry to bother you guys but, i'm using the script and i'm still getting swizzles in Noesis. Not sure what i'm doing wrong?
Image

Here's a link to the file in question.

https://puu.sh/AkVQD/db13bf162d.uasset


Top
   
PostPosted: Sun May 13, 2018 2:19 am 
User avatar

Joined: Fri Aug 08, 2014 1:06 am
Posts: 514
don't know, it works fine for me. :o
make sure Noesis is up to date and that there are no other conflicting uasset plugins in python folder. :)

_________________
Quickbms.com link thread
Search bms scripts


Top
   
PostPosted: Sun May 13, 2018 3:21 am 
User avatar

Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
Acewell wrote:
don't know, it works fine for me. :o
make sure Noesis is up to date and that there are no other conflicting uasset plugins in python folder. :)


Guys....
How can i import (repack files) in noesis?

_________________
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 9 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited