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 Post subject: Re: Open .rlsgl format
PostPosted: Sun Oct 07, 2018 9:09 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
Hey mate, I've decompressed it, using Fifa file explorer by Jenkey. Try it now:
http://www.mediafire.com/file/vm1mf0vwy ... d.rar/file


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 7:39 am 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
I tried to convert manually in hex-editor. Test if this works.


Attachments:
ball_1.rx3.zip [22.28 KiB]
Downloaded 8 times
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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 7:59 am 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
It workssss, I can't see it in creation master, but i in a game works. You are a genious. How yo do it?


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 11:10 am 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
I copied vertices block and faces data from Fifa 11 file to Fifa 12 file. Then I added new data offsets for each data, vertices and faces number values, data block sizes in Fifa 12 header. It's not simple and it takes time. It takes much more time if I write a tutorial what I did. Maybe I will add tutorial later, but not this time.


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 11:30 am 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
You are beyond genious. It is so complicated for me. It is a miracle. I'm searching for someone almost 8 years. You brought my childhood back. Can i ask for my latest request. Can you convert these balls and that will be it. When you have free time, I know it itakes so much time. That is my last request. I will be soooo thankful and I so appreciate what you did for me. You are the best!
http://www.mediafire.com/file/1u1cczbbk ... d.rar/file


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 1:18 pm 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
Here you are! First four of them. I will add later the last seven. Test if it works and let me know.

I know your feelings, I didn't knew anything about textures, 3d-models and hex-editing less than 2 years ago. Then I found this forum and now I can modify NHL files and use it in game in Xbox 360. This is all about I dreaming five years ago. I recommend studying about hex-editing, It's the key to everything.


Attachments:
fifa12 balls.zip [64.39 KiB]
Downloaded 8 times
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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 1:58 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
Excellent, everything works perfeeeeeect. I started now learning blender. Thanks man, it is my dream to be programmer :) I owe so much


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 3:19 pm 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
You can start learning about 3d-models with hex2obj http://forum.xentax.com/viewtopic.php?f=29&t=10894

You can save rx3 to .obj and open it in blender and assign texture with it.

Here is example how to open rx3 in hex2obj.
https://imgur.com/a/dD1wPOR


Attachments:
File comment: I converted teamgeist to obj
ball_16-teamgeist 06wc_0.obj.zip [13.55 KiB]
Downloaded 7 times
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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 3:35 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
beedy wrote:
You can start learning about 3d-models with hex2obj http://forum.xentax.com/viewtopic.php?f=29&t=10894

You can save rx3 to .obj and open it in blender and assign texture with it.

Here is example how to open rx3 in hex2obj.
https://imgur.com/a/dD1wPOR

That means that i can convert 3d heads, balls from fifa 19, they are using obj file. Awesomeeee. You are pure genious. Looking forward to see the 7 rest balls :) :) :)


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 4:16 pm 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
And here is last 7. Hopefully it works.


Attachments:
fifa12ballsl7.zip [105.1 KiB]
Downloaded 8 times
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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 4:18 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
beedy wrote:
And here is last 7. Hopefully it works.

Tonight I'm leting you know If they work. But i have no doubt. Thanks from my heart!


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 Post subject: Re: Open .rlsgl format
PostPosted: Mon Oct 08, 2018 9:10 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
This 3 balls need fix. If you can it. Pele crush in game, *SPAM* veer like there it is a magnet ball. And 902, the game stuck. If you can it, I will be thankful :)
http://www.mediafire.com/file/wleeyacey ... x.rar/file


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 Post subject: Re: Open .rlsgl format
PostPosted: Tue Oct 09, 2018 7:12 am 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
I can't see anything what is wrong with Pele and veer balls, I can also open both in hex2obj. There is a bug in last line in 902 europass 2 and I fixed it. Have you tried to re-import pele and veer in game.

Edit. I rename string name in pele and veer, I'm not sure if it means anything.


Attachments:
need fix_fixed.zip [50.47 KiB]
Downloaded 8 times
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 Post subject: Re: Open .rlsgl format
PostPosted: Tue Oct 09, 2018 7:55 am 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
Pele ball have again crush, veer have not magnet, but it's so fast. 902 europass works perfectttt
https://i.imgur.com/19zGwhc.jpg


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 Post subject: Re: Open .rlsgl format
PostPosted: Wed Oct 10, 2018 1:04 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
Mate, can you help with obj to rx3?


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 Post subject: Re: Open .rlsgl format
PostPosted: Wed Oct 10, 2018 2:05 pm 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
Too complicated for me. Should be programmed and i'm not very good at it. Try Fifa 11 cyber faces converter or fifa 14 3d importer/exporter.


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 Post subject: Re: Open .rlsgl format
PostPosted: Wed Oct 10, 2018 2:12 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
okay man, thanks :))))


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 Post subject: Re: Open .rlsgl format
PostPosted: Wed Oct 10, 2018 7:34 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
beedy wrote:
Too complicated for me. Should be programmed and i'm not very good at it. Try Fifa 11 cyber faces converter or fifa 14 3d importer/exporter.

Mate, I'm trying to find solution all day long. I converted obj. to fbx, but no way to rx3. Can you just take a look, please
https://www.mediafire.com/file/5vr8coak ... 282%29.rar


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 Post subject: Re: Open .rlsgl format
PostPosted: Wed Oct 10, 2018 9:12 pm 

Joined: Sat Aug 26, 2017 8:09 am
Posts: 28
I’m sorry but too hard to me. Somebody may write a program or a script in a day but it takes months for me :D


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 Post subject: Re: Open .rlsgl format
PostPosted: Wed Oct 10, 2018 9:27 pm 

Joined: Wed May 23, 2018 1:00 pm
Posts: 40
Never mind bro. I've extracted Nintendo switch and got chunzstd. Do you have a clue how to decompressed it, there is nothing about this compression


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