(Usually stored in an .XPF archive, which luckily has a script for extraction now.) I suspect that the .XMD is for models and the .XIM is texture based, and that both are compressed.
Does anyone know / would be willing to take a crack at this? As an important side note I am willing to negotiate payment as the models and textures in this game are something I am highly interested in obtaining.
I wish to get them in a comprehensible enough format to be able to be imported into a program (perhaps not limited to) Blender.
Thank you for any help! It'll really mean a lot to me.
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File comment: Protagonist's suspected .XMD Playermodel archive and a sample .XIM eye texture
data.rar [21.34 KiB]
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