@CriticalError: I don't have any problems with all of my samples and respective script. Though I didn't download the whole game, so some exceptions are quite possible. Without more samples it's hard to tell anything.
In my case it fails with the third one (pak_11 and a couple others), directly from the android version, the first 2 files extract just fine with the "specific" script, however, funny thing, it only works if I use the 4gb version of qbms (and each file is just a few hundred MB in size), with the other one the first 2 files fail with the same message . . . so it's probably just a memory allocation issue.
Let me know if you need specific samples so I can upload them.
Also, there is a trick to get "some" version of all the files, looking for the app's apk and extracting it you get a 1.9GB file called main.obb.png (which is just a zip file), extract that and look for another file called pakchunk0-Android_ASTC.pak which is also nearly 1.9 GB; that one will work with the AES key, the 4GB version of qbms and it contains ALL the files (except recent updates I think).