Hello aluigi and the zenhax community!
I tested your latest script (0.4.7) with Marvel vs Capcom Infinite and I get this error message:
Error: incomplete input file 0: F:\MVCI\pakchunk0-WindowsNoEditor.pak
Can't read 4 bytes from offset 786e636d000001c2.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 0% 44 24203445315 . offset 786e636d000001c2
Last script line before the error or that produced the error:
185 get NAMESZ signed_long
There are 2 pak files in the game's folder and I get the exact same error with both, so I assume it's due to encryption (I don't even get to chose a key when running the script, it gives the error message directly).
I uploaded the big exe and the 2 files obtained with filecutter.bms with a MEGABYTES variable set to 10: http://www31.zippyshare.com/v/MszvgXTc/file.html
If you could find the key and update the ue4 bms script, I would be very grateful, it looks like there are many things to mess with in those files.
If you need more files I'd be glad to provide them.