ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Thu Nov 15, 2018 8:25 am

All times are UTC




Post new topic  Reply to topic  [ 676 posts ]  Go to page Previous 130 31 32 33 34 Next
Author Message
PostPosted: Sat Oct 13, 2018 4:55 am 

Joined: Mon Apr 23, 2018 3:13 pm
Posts: 7
SaraKale wrote:
longxa762 wrote:
Does anyone know how to translate Faith of Danshchant? Used the script to unpack the .pak but everything inside is in .uasset format, even the text files, opening in hex show garbled code and opening in UE editor won't load it.

Saw this thread on a russian forum where they manage to get the text but nothing more, no one reply when I asked
https://forum.zoneofgames.ru/topic/4782 ... %E6%83%B3/

Image

edit: sample in this post, seems like he is also trying to translate the game
viewtopic.php?f=9&t=1005&start=600#p39065


Wow! Are you also paying attention to this game? I also like it.
The uasset text file I opened is also unable to view. See the address you shared. Someone has shared the game text, here: https://www103.zippyshare.com/v/fWHlCBYQ/file.html
Is the result you need to translate? Download his file, the text can be viewed and edited normally.
I don't know how he made it, but the contents of the file seem to have no number and name, which may be the text.
Thank you for sharing the link! The link you shared is exactly what I need! :D


Yeah it's just bland text, I have no idea how to put it back in, the guy who did it doesn't answer my reply on that forum


Top
   
PostPosted: Sat Oct 13, 2018 7:58 am 

Joined: Thu Jul 28, 2016 3:16 am
Posts: 4
Is there anyways to encrypt the unreal4 pak files?


Top
   
PostPosted: Sat Oct 13, 2018 1:54 pm 

Joined: Tue Oct 02, 2018 11:46 am
Posts: 5
longxa762 wrote:

Yeah it's just bland text, I have no idea how to put it back in, the guy who did it doesn't answer my reply on that forum


Maybe you can email him and wait patiently for a reply.
His personal information:https://zenhax.com/memberlist.php?mode=viewprofile&u=124&sid=947dd3b5fdcf78715ec800976c7e7e18


Top
   
PostPosted: Tue Oct 16, 2018 12:17 am 

Joined: Mon Apr 23, 2018 3:13 pm
Posts: 7
SaraKale wrote:
longxa762 wrote:

Yeah it's just bland text, I have no idea how to put it back in, the guy who did it doesn't answer my reply on that forum


Maybe you can email him and wait patiently for a reply.
His personal information:https://zenhax.com/memberlist.php?mode=viewprofile&u=124&sid=947dd3b5fdcf78715ec800976c7e7e18

Please tell me when you figure it out because it doesn’t seem like he is active anymore or want to answer me


Top
   
PostPosted: Tue Oct 16, 2018 3:31 am 
User avatar

Joined: Sat Sep 15, 2018 5:22 am
Posts: 55
longxa762 wrote:
SaraKale wrote:
longxa762 wrote:

Yeah it's just bland text, I have no idea how to put it back in, the guy who did it doesn't answer my reply on that forum


Maybe you can email him and wait patiently for a reply.
His personal information:https://zenhax.com/memberlist.php?mode=viewprofile&u=124&sid=947dd3b5fdcf78715ec800976c7e7e18

Please tell me when you figure it out because it doesn’t seem like he is active anymore or want to answer me

figure what?
text in uasset or .uexp? if yes, let me tell you
i did it with hex and you cant do it with more size, even 1 byte more or even 1 btye less
because ue4 has Serial Size and cant do it right now, but texture and 3Dmodel can be same size in converthing


Top
   
PostPosted: Fri Oct 19, 2018 9:06 am 

Joined: Fri Sep 22, 2017 3:32 pm
Posts: 5
Hello,

Soulcalibur VI is out! I'd be glad if someone could find the aes key for this game.

Here's the exe: https://www106.zippyshare.com/v/e8PYcTJ3/file.html

Here're the fillecutter files from the first pak: https://www106.zippyshare.com/v/5LRyTeP3/file.html

Thanks.


Top
   
PostPosted: Fri Oct 19, 2018 9:42 am 

Joined: Sun Aug 17, 2014 5:50 pm
Posts: 12
SOULCALIBUR 6
Code:
QyNTD(BsaNlg_)q2uO96blfz%tNCy#.gKo*y7JpYe6U(TL,M#~88Pkqs/l0~x,gc


Top
   
PostPosted: Fri Oct 19, 2018 11:19 am 

Joined: Sun Aug 24, 2014 8:54 am
Posts: 151
thx!!!ssh


Top
   
PostPosted: Fri Oct 19, 2018 12:02 pm 

Joined: Fri Sep 22, 2017 3:32 pm
Posts: 5
Wow! So fast! Thanks a lot ssh!


Top
   
PostPosted: Fri Oct 19, 2018 12:05 pm 

Joined: Thu Nov 16, 2017 7:11 pm
Posts: 41
unfortunately, some assets remain encrypted :(

https://drive.google.com/open?id=1QvjqWRt8zqbhuRgJZU5_VxsidwmbBFXF


Top
   
PostPosted: Sat Oct 20, 2018 3:03 pm 

Joined: Sun Aug 17, 2014 5:50 pm
Posts: 12
          


Last edited by ssh on Sun Oct 21, 2018 10:23 am, edited 2 times in total.

Top
   
PostPosted: Sat Oct 20, 2018 4:03 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 9230
@ssh
Does that happen only with that specific game (what game?)?
It's the first time users report this problem.


Top
   
PostPosted: Sat Oct 20, 2018 8:09 pm 

Joined: Sun Aug 17, 2014 5:50 pm
Posts: 12
 


Last edited by ssh on Sun Oct 21, 2018 10:24 am, edited 1 time in total.

Top
   
PostPosted: Sun Oct 21, 2018 7:51 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 9230
It was a bug of the script introduced few versions ago.
Just fixed in 0.4.21


Top
   
PostPosted: Sun Oct 21, 2018 6:44 pm 

Joined: Sun Oct 21, 2018 6:39 pm
Posts: 1
Hi all. Can anyone help me to find AES key?
exe file:
http://rgho.st/6lpNCxfnR


Top
   
PostPosted: Mon Oct 22, 2018 5:21 pm 

Joined: Sun Aug 17, 2014 5:50 pm
Posts: 12
World War 3
Code:
0x189C0D1E0A10708A13796B5A59BFC2A06D36A4CB8392B5955B9F34F911D3AE66


Top
   
PostPosted: Wed Oct 24, 2018 3:44 am 

Joined: Sat Apr 23, 2016 12:03 pm
Posts: 22
Thanks again ssh. How to find AES Key?


Top
   
PostPosted: Wed Oct 24, 2018 6:33 am 
User avatar

Joined: Sat Sep 15, 2018 5:22 am
Posts: 55
aluigi wrote:
I have found the problem... the path delimiter.
Yeah, path delimiter in some charsets like japanese and korean is a big problem.
For example if you replace the / char with a dot you will obtain a perfect filename (don't do it, it's just a demonstration of what I mean).
I'm going to work on it and it will be fixed in the next version of quickbms.
Well done Shokoniraya by reporting this issue :)

P.S.: now I guess that probably you were talking about mkdir and not about the input string.


when will you update QuickBMS?
i still has issue with chinese letters


Top
   
PostPosted: Wed Oct 24, 2018 2:08 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 9230
Honestly I don't know because I planned to release it many weeks ago but a lot of new reports have arrived.
Currently I don't have other things to fix but who knows... maybe tomorrow another user will report a bug and its better to fix it now than waiting other 3 months.


Top
   
PostPosted: Thu Oct 25, 2018 4:05 am 
User avatar

Joined: Sat Sep 15, 2018 5:22 am
Posts: 55
aluigi wrote:
Honestly I don't know because I planned to release it many weeks ago but a lot of new reports have arrived.
Currently I don't have other things to fix but who knows... maybe tomorrow another user will report a bug and its better to fix it now than waiting other 3 months.


thanks and do you have any plan to fix reimpor2 in such archives as unreal engine 4 .pak files? and text modding?


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 676 posts ]  Go to page Previous 130 31 32 33 34 Next

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited