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 Post subject: Dead or Alive 6 (PC)
PostPosted: Sat Mar 02, 2019 4:03 pm 
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Joined: Sat Mar 02, 2019 3:24 pm
Posts: 35
Is there any tool to extract .rdb .bin .bin_"number" and .file files?

https://drive.google.com/open?id=1MxZS_ ... MnXOoSNque


Last edited by Mysticus on Sun May 26, 2019 1:18 pm, edited 4 times in total.

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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Sat Mar 02, 2019 9:15 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 797
Where samples?


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Sat Mar 02, 2019 9:37 pm 

Joined: Fri Jun 03, 2016 5:24 pm
Posts: 32
http://www.mediafire.com/file/9en61tdbf ... 6.rar/file


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Sat Mar 02, 2019 11:29 pm 

Joined: Thu Aug 07, 2014 10:28 pm
Posts: 227
someone needs to make a file name dumper but here is this to get the files.
Code:
get ARCSIZE asize
for
set MEMORY_FILE binary ""
set MEMORY_FILE2 binary ""
savepos BASE
getdstring MAGIC 8
get FSIZE longlong
log MEMORY_FILE BASE FSIZE
math BASE + FSIZE
goto BASE
padding 0x20
getdstring MAGIC 8 MEMORY_FILE
get FSIZE longlong MEMORY_FILE
get TZSIZE longlong MEMORY_FILE
get TSIZE longlong MEMORY_FILE
get SKIP long MEMORY_FILE
math SKIP * 4
math SKIP + 12
get FILE long MEMORY_FILE
get EXT long MEMORY_FILE
getdstring NULL SKIP MEMORY_FILE
append
do
get ZSIZE long MEMORY_FILE
savepos OFFSET MEMORY_FILE
if TSIZE > 16384
clog MEMORY_FILE2 OFFSET ZSIZE 16384 MEMORY_FILE
math TSIZE - 16384
else
clog MEMORY_FILE2 OFFSET ZSIZE TSIZE MEMORY_FILE
math TSIZE - TSIZE
endif
math OFFSET + ZSIZE
goto OFFSET MEMORY_FILE
while TSIZE > 0
append
get LSIZE asize MEMORY_FILE2
string FNAME p "%08x." FILE
string FEXT p "%08x" EXT
string FNAME + FEXT
log FNAME 0 LSIZE MEMORY_FILE2
next


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Sun Mar 03, 2019 6:42 pm 

Joined: Sat Apr 30, 2016 9:01 am
Posts: 10
Hi chrrox, I'm not sure I did everything right but I created a file .bsm with your code, I opened quickbms and I selected a file the result was this error:
Error: incomplete input file -1:
Can't read 289869294 bytes from offset 0ab8f24e.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file -1 100% 179892814 179892814 . offset 0ab8f24e

Last script line before the error or that produced the error:
31 clog MEMORY_FILE2 OFFSET ZSIZE 16384 MEMORY_FILE

Surely I was wrong to do something but I do not know what ^^


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Fri Mar 15, 2019 1:17 am 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 797
here tool from tianmuxia


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Sat Mar 16, 2019 3:21 pm 

Joined: Sat Mar 16, 2019 3:19 pm
Posts: 1
Ekey wrote:
here tool from tianmuxia

Could you upload the tool somewhere else? the site is constantly down


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Thu Mar 21, 2019 3:28 am 

Joined: Fri Jun 03, 2016 5:24 pm
Posts: 32
jayna wrote:
Ekey wrote:
here tool from tianmuxia

Could you upload the tool somewhere else? the site is constantly down


Done:

http://www.mediafire.com/file/h3rchc7b4 ... .4.7z/file


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Thu Mar 21, 2019 12:57 pm 
User avatar

Joined: Sat Mar 02, 2019 3:24 pm
Posts: 35
I really appreciate this, Darko. But how this app works?


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 Post subject: Re: Dead or Alive 6 (PC)
PostPosted: Mon Apr 22, 2019 8:14 pm 
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Joined: Sat Mar 02, 2019 3:24 pm
Posts: 35
I update again the first post in hopes that someone has fugired out to extract those files.


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