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PostPosted: Fri Mar 15, 2019 1:31 am 

Joined: Fri Mar 15, 2019 1:25 am
Posts: 2
I'm interested in trying to mod Homefront: The Revolution, but there is a barrier. The game's xml and lua files are serialized using a custom format. All the existing CryEngine xml tools fail, including Sir Kane's, which I used for Sniper: Ghost Warrior 3. I was hoping someone with the know-how might be able to help me convert them to plaintext which hopefully the game will run without issue, just like other CryEngine titles. Unpacking the archives is easy, and a modified exe exists why bypasses the signature check on new archives.

I've included two sample files. I'm mainly interested in the XML format, but the lua format would be a nice bonus because sometimes you need to get creative when modding.
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example files.rar [8.18 KiB]
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PostPosted: Fri Mar 15, 2019 4:57 pm 
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Joined: Tue May 08, 2018 7:48 pm
Posts: 64
https://github.com/pleonex/HappyXml

This code works. Replace Yarhl submodule with Yarhl nuget package to compile.


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PostPosted: Sat Mar 16, 2019 12:16 am 

Joined: Fri Mar 15, 2019 1:25 am
Posts: 2
Thank you very much.


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