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PostPosted: Mon Jul 22, 2019 5:20 pm 
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Joined: Tue May 29, 2018 9:07 pm
Posts: 15
Games developed by GameOver Games store their assets in GO files, I've mostly figured out the format but the files appear to be compressed. I would like to have this looked at. Here are samples from Arkanoid: The Virtual Isles: https://www77.zippyshare.com/v/O3Sdv034/file.html


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PostPosted: Thu Jul 25, 2019 7:13 am 
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Joined: Tue May 29, 2018 9:07 pm
Posts: 15
Solved.
Code:
idstring "GaveOverGames' Resource File"
goto 0x26
get FILES long
goto 0x100
comtype zlib

for i = 0 < FILES
   get NAME_OFF long
   get ZERO long
   get NEXT_OFF long
   get SIZE long
   get ZSIZE long
   
   goto NAME_OFF
   get NAME string
   savepos OFFSET
   
   clog NAME OFFSET ZSIZE SIZE
   goto NEXT_OFF
next i


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PostPosted: Sun Sep 29, 2019 5:36 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 10821
Do you still have the same file?
I want to be sure that my original script http://aluigi.org/bms/gaveovergames.bms works on it.


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