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PostPosted: Tue Oct 29, 2019 3:11 am 

Joined: Tue Oct 29, 2019 2:57 am
Posts: 2
Hello, hopefully this falls within the rules of this forum, I was referred here earlier to try to ask for help.

Recently, I been trying to get some models/textures (Suits from Dead Space Mobile game) (Android)

I have very little knowledge of this, but opening the APK, reveals the file type for models to be .m3g.
After lots of searching, I could not find any importer, script or viewer, that works with this type of m3g file.
I have also attempted at using NinjaRipper, but results were not good.

Anyway, any help, or idea on how I could convert this file type, to a usable model format, would be most appreciated!
I have a link below with a small sample of the file to look at.

https://www.dropbox.com/home/Ds%20mobile/DS%20mobile%20test

Thanks again.


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PostPosted: Thu Nov 07, 2019 10:09 pm 

Joined: Tue Oct 29, 2019 2:57 am
Posts: 2
ethosaur wrote:
Hello, hopefully this falls within the rules of this forum, I was referred here earlier to try to ask for help.

Recently, I been trying to get some models/textures (Suits from Dead Space Mobile game) (Android)

I have very little knowledge of this, but opening the APK, reveals the file type for models to be .m3g.
After lots of searching, I could not find any importer, script or viewer, that works with this type of m3g file.
I have also attempted at using NinjaRipper, but results were not good.

Anyway, any help, or idea on how I could convert this file type, to a usable model format, would be most appreciated!
I have a link below with a small sample of the file to look at.

https://www.dropbox.com/home/Ds%20mobile/DS%20mobile%20test

Thanks again.


Small update, I found a forum that has a converter for need for speed (m3g2fbx) Would it be possible to edit this to work with dead space m3g files? https://forum.xentax.com/viewtopic.php?t=11095


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