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PostPosted: Wed Sep 02, 2020 3:56 am 
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Joined: Fri Apr 20, 2018 12:41 am
Posts: 671
Paper Mario Sticker Star, has the scripts in a binary format (Lang has just typical NW4C stuff). I only got the header and a little more but does anyone want to crack the rest if possible so more data can be explored? Thanks. Looks like they are UTF-8 encoded.

Code:
//------------------------------------------------
//--- 010 Editor v10.0.2 Binary Template
//
//      File: Paper Mario Sticker Star *.BIN
//      Authors: LolHacksRule
//      Version: 1
//      Purpose: Deserializing
//      Category: Binary Game Scripting
//      File Mask: KMSR/KDMR
//      ID Bytes: KMSR/KDMR
//      History:
//------------------------------------------------
char    metadataHeader[16]; //KMSR      KDMR only has 12
char    unk1[4]; //This should go up by 1?
char    unk2[4]; //This should go up by 1?
char    unk3[4]; //This should go up by 1?
char    unk4[4]; //This should go up by 1?
char    unk5[4]; //This should go up by 1?
char    unk6[4]; //This should go up by 1?

//Eventually the file ends with 09000000 01000000 or 01000000 01000000 idk (KMSR)
//Eventually the file ends with 00000000 00000000 (KDMR)


Attachments:
PaperMarioStickerStar_US_KMSRFiles.zip [3.67 MiB]
Downloaded 11 times
PaperMarioStickerStar_US_KDMRFiles.zip [595.7 KiB]
Downloaded 11 times

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Hacking Angry Birds since 2016
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