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PostPosted: Sun Sep 13, 2020 9:53 am 

Joined: Tue Oct 08, 2019 10:02 pm
Posts: 10
Older scripts were able to unpack a majority of the files, but I'm unable to get into the various anm*.dat files. I have had no luck with the NipponIchi DAT and NISpack bms scripts or the cmd line program NISUnpack.


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ANM_HI.7z [763.3 KiB]
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PostPosted: Mon Sep 14, 2020 2:20 pm 
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Joined: Sat Jun 08, 2019 3:34 pm
Posts: 6
Hello :)
Were you able to open "SoundData_Voice_EN.dat"? (Data->SOUND)
I'm interested in extracting the characters in-battle voices to replace them (hopefully they're located there in the first place ahah) ^^ I also had no luck with older scripts :c but I dunno if we have the same ones ofc


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PostPosted: Mon Sep 14, 2020 4:30 pm 

Joined: Tue Oct 08, 2019 10:02 pm
Posts: 10
After messing with it for a bit I was unable to unpack it, it doesn't have the NSAC header that this script wants. I've attached the one I used to unpack the items in the DATA folder, it's from this project. Good luck to you!!

EDIT: Actually I tried with the FAFULLFS script on Luigi's homepage and was able to unpack it into .nlsd files. These are the voicelines and are located in DATA/Sound/EN/msg.dat, and I'm having no trouble playing them back in Audacity lol.


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DATVITA.bms [580 Bytes]
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PostPosted: Mon Sep 14, 2020 7:04 pm 
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Joined: Sat Jun 08, 2019 3:34 pm
Posts: 6
Thank you very much c: I was able to extract the files from msg.dat using the FAFULLFS script but I'm afraid there are no battle voice files, I opened lots of them with Audacity and I only found and heard story voicelines and other audios, but not the battle ones.
I think they are located in voice.dat instead (same directory as msg.dat) and FAFULLFS script was able to successfully export the files from voice.dat! But Audacity won't open these .nlsd files even though it had no problems opening the ones from msg.dat, which are .nlsd files as well.
Thank you again btw :) I'll let you know if I'll be able to open them!


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