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PostPosted: Mon Oct 05, 2020 12:40 pm 

Joined: Mon Oct 05, 2020 12:24 pm
Posts: 4
I was using the this script http://aluigi.zenhax.com/bms/tzonline.bms to unpack the data of the original game the chinese classic version one: 蜀门 Online https://www.shumenol.com/ and they have two versions of the game, a classic one and a new one using another game engine, graphic API, diff directx lib, and the data file is not the same, they keep updating both versions of the game, i always used this script to unpack the classic version one, recently the script stopped working, and i cant open the data anymore.

Image

dump of data.evp(2.9gb): http://www.mediafire.com/file/d9tr3kkspqc6ud6/sample_of_data.rar/file


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PostPosted: Thu Oct 15, 2020 4:08 pm 

Joined: Mon Oct 05, 2020 12:24 pm
Posts: 4
up.


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PostPosted: Thu Oct 22, 2020 10:26 pm 

Joined: Mon Oct 05, 2020 12:24 pm
Posts: 4
up.


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PostPosted: Tue Nov 17, 2020 11:56 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 11845
I bet the encryption key changed.
The structure changed for sure and it's not very different:
Code:
get NAME string
get DUMMY short     # 'h'
get OFFSET longlong
get DUMMY long      # 0x16594a
get DUMMY long      # 0xc7c9
get DUMMY longlong  # 0x1b0
get DUMMY longlong
idstring "mars"


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PostPosted: Wed Nov 18, 2020 12:37 pm 

Joined: Mon Oct 05, 2020 12:24 pm
Posts: 4
aluigi wrote:
I bet the encryption key changed.
The structure changed for sure and it's not very different:
Code:
get NAME string
get DUMMY short     # 'h'
get OFFSET longlong
get DUMMY long      # 0x16594a
get DUMMY long      # 0xc7c9
get DUMMY longlong  # 0x1b0
get DUMMY longlong
idstring "mars"


they didn’t see it until recently they decided to update it, in 2006 (beta version) they used a tool to open and close it that even leaked to the public that worked until 2016 (I think?), since then I’ve been using your versions of the script you made, its possible to you updated it?


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PostPosted: Thu Nov 19, 2020 6:00 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 11845
Let's see if other users have any idea.


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