Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Tue Mar 02, 2021 10:21 am

All times are UTC

Post new topic  Reply to topic  [ 1 post ] 
Author Message
PostPosted: Sat Feb 20, 2021 2:14 am 

Joined: Fri Feb 19, 2021 8:53 pm
Posts: 1
I managed to extract the game files with http://aluigi.org/bms/castlevania.bms and now I am not sure how to open the models with rigging, or if that's even possible. The two files of interest are a .msh file, and a .sm3 file. The .msh contains the mesh, the .mtl holds texture data (?), and the .sm3 might the rigging. I am aware of 3d Object Converter, though it doesn't seem to handle rigging.

The files appear to be connect to Castlevania Lords of shadow, and a few ways to extract the models are out there, but the blender script does not work for me and I do not own 3DsMax.
https://forum.xentax.com/viewtopic.php? ... m3#p126282
The blender script from the second post is here: http://www.mediafire.com/file/ay28sw80vu3ui8v/import-castlevania-2010-12-25.rar/file

File comment: Folder including the msh/mtl/sm3 files and the blend file with bundled script.
crawler.zip [756.72 KiB]
Downloaded 7 times
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 1 post ] 

All times are UTC

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited