ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Thu Apr 15, 2021 7:51 am

All times are UTC




Post new topic  Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Gundam Maxi boost
PostPosted: Tue Mar 16, 2021 12:56 am 

Joined: Tue Mar 16, 2021 12:11 am
Posts: 1
Good day. I'm trying look into the files for Maxi boost. I want the pngs from it.

But it would appear that formats for this game are updated versions for the Namco file formats (FHM, NTP3 GIDX....) I know they're in these files but I don't know how to go about it. And a lot of the tools I've tried are too old to work anymore. Here's a sample


Attachments:
00C60412.bin [1.43 MiB]
Downloaded 18 times
Top
   
 Post subject: Re: Gundam Maxi boost
PostPosted: Sun Apr 04, 2021 4:07 pm 

Joined: Wed Oct 21, 2020 1:46 pm
Posts: 2
Remove the 0x10000 header and expose the LMB or NTP3 header at the top, and add in FHM header info / use steven's gas machine and see if it works.

If I am correct this bin is used for Zaku II Kai's pilot sortie image


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 2 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited