cant tell if it works, every file I replaced (EUR > JP) is bigger than the "old size" some files are 1-2 digits bigger, could there be any problem with reading? going to try to force them all and test, will just take a while. I compared sizes before choosing which files to I would like import, most of the EUR files are either smaller or equal in filesize.
Edit: I believe its comparing the uncompressed size to the compressed size in archive00, somehow, yet still says "(uncompressed)" in bms.
Edit: Tried with force: only ended with this error, I believe its no big deal will test game.
Error: incomplete input file 0: W:\QuickBMS\archive00.lnk
Can't read 4 bytes from offset eead9380.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 0% 172256 3561988096
Last script line before the error or that produced the error:
51 get CHUNK_ZSIZE long
reimported - MD5-9BF1B21079D5993A292BDA4695E93904 archive00.lnk
Original - MD5-5C3119940C5112070CE1174B42090459 archive00.lnk
Not sure if this would help understand what I meant, I realize now I should have grabbed the error from bms, but missed it, just transfer game to test. ~10MB/s transferring 11.1GB is takes a long time.Image
Crashes console after choosing new-game, cant really see any differences from original and what was changed(translated)