Hi. I'm trying to export the assets from
this version of Lamune on the PS2, ported by Interchannel, but having no luck. They ported a few other games so I was hoping there'd be a script for it, but I found nothing. Everything seems to be contained inside a single DATA.BIN file. ExtractData and Garbro can't seem to get into it.
I saw some people mention getting the magic number header with a hex editor, but
I don't think I got anything promising.
This version of the game has unique content that never made it to the pc versions, so I'd really like to dig into it. Any help is appreciated.
edit: I
think the engine used was by
Hunex, so I ran the Hunex script but no dice.
I get this error.