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PostPosted: Mon Feb 06, 2017 12:53 am 

Joined: Thu Mar 19, 2015 2:06 am
Posts: 13
hi friends,help me a convert this files of pc to x360

https://mega.nz/#!7FZUAbgD!dRbIX6oyrgge558B07yjUOTnlNumHjDFqkh3M00sAlY


. help


please


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PostPosted: Tue Feb 07, 2017 7:39 pm 

Joined: Thu Mar 19, 2015 2:06 am
Posts: 13
help a create a simple invertor of bytes


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PostPosted: Tue Feb 07, 2017 9:14 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8829
It's not that "simple" as you say.
It's a format that "may" be the same (maybe similar but nobody knows if it's 100% compatible with just a quick look) but it's not a simple format.

The main difference between those 2 files is the endianess and quickbms has a cool feature for swapping the endianess of the fields but you need the most important thing, a script that "fully" parses the whole format.
Maybe someone is interested or wants to work on it, after all the format of Valve files like this may be already covered publicly.


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PostPosted: Tue Feb 07, 2017 9:16 pm 
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Like this:
https://developer.valvesoftware.com/wik ... ion_Meshes


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PostPosted: Fri Aug 17, 2018 4:55 am 

Joined: Thu Mar 19, 2015 2:06 am
Posts: 13
hola otra vez yo
aqui te paso los archivos de pc y xbox360 para ver si me puedes hacer un script ya que yo estoy haciendo una herramienta para convertir bsp de pc a x360 y ya esta funcionando!!!

http://www.mediafire.com/file/q3c92l28fufsa63/nav_files.zip/file

por favor seria de mucha ayuda


. cuando tengas tiempo crack echa un vistazo para aca


Pd.- algunos bits no son iguales a PC solo algunos ,los demas si por si comparan con hexworkshop no se asusten si no concuerda

English

hi again me
Here I pass the files of pc and xbox360 to see if you can make a script for me since I am making a tool to convert bsp from pc to x360 and it is already working !!!

http://www.mediafire.com/file/q3c92l28fufsa63/nav_files.zip/file

please be very helpful


. when you have crack time check out here


Pd.- some bits are not equal to PC only some, others if in comparison with hexworkshop not worry for mistake


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PostPosted: Sun Aug 19, 2018 1:58 am 

Joined: Thu Mar 19, 2015 2:06 am
Posts: 13
.
hello I have a question about the bms scripts or would like to know if you can guide me

I would like to make a script that takes 4 to 4 pairs of bytes and inverse to 64 bits that is longlong or quad?

Not all at once, if not 4 by 4 pairs of bytes, could it be?


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PostPosted: Mon Aug 20, 2018 12:44 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8829
Remember that quickbms is an extractor, what you want to do looks more like a "conversion" which is not easily possible mainly because probably there are other fields involved that would require to be fixed after that 32 to 64bit conversion (if I understand what you want to do).


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PostPosted: Thu Aug 23, 2018 6:21 am 

Joined: Thu Mar 19, 2015 2:06 am
Posts: 13
aluigi wrote:
Remember that quickbms is an extractor, what you want to do looks more like a "conversion" which is not easily possible mainly because probably there are other fields involved that would require to be fixed after that 32 to 64bit conversion (if I understand what you want to do).

basically what I want to do is a comparison of bytes and from that the byte reverse


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PostPosted: Wed Aug 29, 2018 5:47 pm 

Joined: Thu Mar 19, 2015 2:06 am
Posts: 13
aluigi wrote:
Remember that quickbms is an extractor, what you want to do looks more like a "conversion" which is not easily possible mainly because probably there are other fields involved that would require to be fixed after that 32 to 64bit conversion (if I understand what you want to do).

. So what can I do?


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