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PostPosted: Tue Oct 24, 2017 5:30 pm 
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NEVER select "yes" or "force" in reimport mode.
Never, ever.


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PostPosted: Tue Oct 24, 2017 11:32 pm 

Joined: Wed Oct 18, 2017 10:54 am
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aluigi wrote:
NEVER select "yes" or "force" in reimport mode.
Never, ever.


so i can't reimport that file never?


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PostPosted: Wed Oct 25, 2017 11:17 am 
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Exactly: all the files that have a compressed or uncompressed size bigger than the original.

Imagine to put 2 litres of water in a bottle that can contain only 1 litre, that's the same for reimporting.


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PostPosted: Wed Oct 25, 2017 11:22 am 

Joined: Wed Oct 18, 2017 3:47 am
Posts: 42
there is a problem with merlinskv's converter.

try to convert unedited raw lockpackbin and compare the raw lockpackbin on hex editor and go to the end of the files.

converted version looks messed up. its causing problems in the late games... i experienced it..


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PostPosted: Wed Oct 25, 2017 5:04 pm 

Joined: Sat Apr 15, 2017 9:00 am
Posts: 23
Can you help me unpack and import the .sdfdata file?


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PostPosted: Thu Oct 26, 2017 8:33 am 

Joined: Wed Oct 18, 2017 10:54 am
Posts: 18
binlv1 wrote:
Can you help me unpack and import the .sdfdata file?


There are 2 ways to unpack sdfdata files

1. rouge_sdf: read this http://forum.xentax.com/viewtopic.php?f=10&t=13882&p=133741
2. quickbms: http://aluigi.altervista.org/quickbms.htm
and this is bms file: http://aluigi.altervista.org/bms/ubisoft_sdf.bms

reimport is also with quickbms


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PostPosted: Fri Oct 27, 2017 12:52 pm 

Joined: Wed Oct 18, 2017 10:54 am
Posts: 18
something updated today
they changed
sdf.sdftoc
sdf.sdfver
sdf-A-0005.sdfdata
sdf-A-0525.sdfdata
sdf-B-1269.sdfdata

they didn't change sdf-A-0200 but if you edited 3DM's files and used it, it will not work
just change sdf.sdftoc to old sdf.sdftoc and 3DM's files will work


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PostPosted: Tue Nov 21, 2017 2:00 am 

Joined: Tue Nov 21, 2017 1:52 am
Posts: 1
What about Mario + Rabbids Kingdom Battle sdfdata files? None of the tools work to export the files from there.

Here is some samples, including also the sdftoc, sdfver and sdf-slice.mapping files:
https://www.mediafire.com/?ny71fjbpagxfir2


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PostPosted: Tue Nov 21, 2017 10:33 am 
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I suspect that the compressed TOC (information about the archived files) in sdftoc is encrypted, indeed it's not zlib or deflate


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PostPosted: Sat Nov 25, 2017 2:46 pm 

Joined: Sat Nov 25, 2017 2:25 pm
Posts: 4
Excuse me, how can I get and change the length of a particular file? Where is the information about the length of the files? I tried to understand this from the work of the script, but apparently it's too difficult for me


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PostPosted: Sun Nov 26, 2017 12:06 pm 
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@Spalin
I guess you are talking about reimporting the edited files in the original archive.
If you are using the reimport mode and you get an error message about the file size (compressed or uncompressed) then you CANNOT use the script for reimporting.


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PostPosted: Sun Nov 26, 2017 12:38 pm 

Joined: Sat Nov 25, 2017 2:25 pm
Posts: 4
Sorry, English isn't my native language, so I can understand something wrong. I just want to know how to get "decompressedSize" (and change it) without using this script. I already read everything in search of the answer, and I know that I can't use reimporting with files larger than the original. Thanks for help


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PostPosted: Sun Nov 26, 2017 1:41 pm 
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It's not that easy and doesn't work in that way so don't even try. Sorry.


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PostPosted: Sun Nov 26, 2017 1:59 pm 

Joined: Sat Nov 25, 2017 2:25 pm
Posts: 4
Okay :c
But if 3DM did it, I think we can too. I will try to find other solutions. Thank you so much for the script, it helped me a lot!


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PostPosted: Sat Dec 02, 2017 6:27 pm 

Joined: Wed Oct 18, 2017 10:54 am
Posts: 18
Does anyone know how to repack bigger than original file?
I can't make translate file smaller :(


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PostPosted: Wed Dec 13, 2017 12:12 pm 

Joined: Wed Oct 18, 2017 3:47 am
Posts: 42
edit: lol sorry my fault thanks aluigi


Last edited by kornix3 on Thu Dec 14, 2017 5:36 am, edited 5 times in total.

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PostPosted: Wed Dec 13, 2017 5:56 pm 
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Can you provide also the sdftoc file?


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PostPosted: Thu Dec 14, 2017 12:29 am 

Joined: Wed Oct 18, 2017 3:47 am
Posts: 42
edit: lol sorry my fault thanks aluigi


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PostPosted: Thu Dec 14, 2017 10:00 am 
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Good :) Indeed the offsets of the other files in your screenshot didn't match any valid data so I bet you did a little mess with the files there :D


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PostPosted: Sun Dec 17, 2017 5:03 pm 

Joined: Sun Dec 17, 2017 4:56 pm
Posts: 2
Hi! I am a translation student who is looking for the English (male/female/neutral) scripts for South Park: Fractured But Whole (writing a translation to this game is a part of my dissertation).
Does anyone have the download links to the language packs and/or could tell me how to extract these files from a PS4 copy of the game? Or is it impossible and I'd need the PC copy of it?
If anyone knows how to do it/or can share the files with me, it'll be highly appreciated :P Thank you!! ;)

wlscks7 wrote:
I think I found which sdfdata files have localization files.

Image
Image
Image

sdf-A-0200 has brazilian to german(no subtitles.locpackbin)
sdf-A-0201 has german(only subtitles.locpackbin) to russian(no subtitles.locpackbin)
sdf-A-0202 has russian(only subtitles.locpackbin) to spanish

I'm not sure this is 100% right but I think this is what we need.


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