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PostPosted: Thu Dec 14, 2017 11:38 am 

Joined: Fri Aug 08, 2014 11:25 am
Posts: 122
Game is using Koei Tecmo's engine with vorbis.

The game audio can be extracted by cutting the first 96 bytes (0x60) and then using KVS2OGG on the archive.

However I cannot seem to work out how to match up the filenames inside the .KTSL2ASBIN file with the vorbis files extracted from KVS2OGG.

Samples provided as always.

Nioh Samples


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