Hi @TjVlatio, the GOW European version contains the audio files built in .pss cutscenes, each .pss cutscene contains 5 audio tracks, 1 audio for each language, you can use the the PSS Plex to extract the audio files from the . pss cutscenes. The others lang audios are in the VAG files, they are renamed as VAG1, VAG2, VAG3 and so on. The PSS Plex allows multiplex an wav audio track with a mpeg video, e.g: a dubbed audio. The Psound software allows you to listen the speechs in VAG files. The GodofWar Browser software by Mogaika allows translate the text strings in the R_PERM.WAD and in R_SHELL.WAD, I recommend you to use the 1.75 version.
There is some WADs that contain audio files in SND format, use the GodofWar Browser to listen them. Maybe the speech "the gods of Olympus have abandoned me" is there.
for some reason i didnt get notification of this... :weird:
First of all, thanks for help and keep in touch with my project (spanish into US version
Yeah, i had replaced english audio to spanish audio in both .VAG and .PSS with those tools, also has edited by hand (extract and repack) R_PERM.WAD to get that msgs_en.txt file, and that was all changes i had done at that moment, also and some point i had downloaded that tool but gives me the same result as other tools, but i never realize until today and thanks of your comment, the text of menu, pause and option in-game was inside of FLP_HUD and with god of war browser you can visualize and edit them
So, i took your advice to work with 1.75 but when i select the R_PERM.WAD from list and FLP_HUD doesnt load
.. otherwise i have another version (dont know which is) i launch it and boom! load correctly, let me see the font, textures, 3d models, etc. The only difference between of this version, is the cfg file and obviously the size of the .exe. the bad thing is i cant introduce especial characters for spanish like ñ ¿ ¡, but i can live with that...
And for PSound ill give it a shot when finish translate the remaining text of the game, maybe you are right and the only sound to replace is there hiding in those files
Maybe you are asking why this version? and the main reason why im working on the US version is for compatibility and censorship against EUROPE version.