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PostPosted: Wed Aug 15, 2018 1:41 pm 

Joined: Wed Aug 15, 2018 1:37 pm
Posts: 1
Delutto wrote:
ColorCode wrote:
Delutto wrote:
Most of the *.texture files are DDS files without the header.

I renamed a couple files like so Peanuts.texturePeanuts.dds
IrfanView says "can't read file header" & Photoshop with DDS plugin won't open them either.
Needed that for a Rainmeter skin project of mine.
Anyways, handy tool extracted all the sounds. My thanks!
Will not work just renaming the file, the file have only a partial DDS header.

Hello Delutto. Tell me, please, how to still extract the pictures from *.texture and *.data after using Frostpunk_DAT_Tool_By_Delutto.
I will be very grateful.


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PostPosted: Wed Aug 15, 2018 5:37 pm 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 548
phayst wrote:
Hello Delutto. Tell me, please, how to still extract the pictures from *.texture and *.data after using Frostpunk_DAT_Tool_By_Delutto.
Texture conversion not implemented yet.

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Tribo Gamer Brasil


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PostPosted: Mon Oct 01, 2018 6:40 pm 
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Joined: Mon Oct 01, 2018 6:38 pm
Posts: 1
Hi Delutto, could you please update your Frostpunk_DAT_Tool to support the latest update? The just changed idx file. ZSize, Size and Offset are now 64bit values. That's all.


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PostPosted: Fri Oct 05, 2018 2:31 am 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 548
Tool updated.

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Tribo Gamer Brasil


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PostPosted: Wed Dec 12, 2018 5:40 pm 

Joined: Wed Dec 12, 2018 5:36 pm
Posts: 1
hi in the last tool i can download missing the filename list and i get a series of strange files whithout extension when i decompress the dat, anyway i founded the english.lang and sucessfully changed and reupdated, but i have to rename it all time
Attachment:
File comment: here the log filenames of my game (1.3.1)
FPHook.log [639.37 KiB]
Downloaded 131 times


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PostPosted: Wed May 15, 2019 6:39 pm 

Joined: Wed May 15, 2019 2:45 pm
Posts: 1
Hi Delutto,

Would it be possible to update the tool to the most recent version, 1.3.3? 11bit introduced some elements in 1.3 that I'd like to represent in the wiki. I've attached a recent FPHook.log to assist.


Attachments:
FPHook.log [4.94 MiB]
Downloaded 109 times
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PostPosted: Mon Nov 11, 2019 10:05 am 

Joined: Mon Nov 11, 2019 10:03 am
Posts: 1
Heya Delutto,

not sure if you're still around mate - I'm hoping you are as your tool is the closest I've come yet to success. I've attached the FPHook file.

TYVM.


Attachments:
FPHook.log [258.89 KiB]
Downloaded 95 times
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PostPosted: Mon Nov 11, 2019 11:17 am 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 548
FileNames.lst file updated and posted separately in the tool post.

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Tribo Gamer Brasil


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PostPosted: Mon Nov 11, 2019 7:50 pm 
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Joined: Fri Oct 24, 2014 2:55 pm
Posts: 124
Delutto wrote:
FileNames.lst file updated and posted separately in the tool post.

Delutto when you add support Game for version 1.4.1?

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Ekzordium - Ukrainian Localize Team.


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PostPosted: Mon Nov 11, 2019 8:15 pm 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 548
InKviZ wrote:
Delutto when you add support Game for version 1.4.1?
I made the tool and never touched the game again. It's not working on this version?

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Tribo Gamer Brasil


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PostPosted: Tue Nov 12, 2019 5:55 pm 
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Joined: Fri Oct 24, 2014 2:55 pm
Posts: 124
Delutto wrote:
I made the tool and never touched the game again. It's not working on this version?


Works.

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Ekzordium - Ukrainian Localize Team.


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PostPosted: Tue Nov 12, 2019 9:24 pm 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 548
InKviZ wrote:
Works.
So... :?:

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Tribo Gamer Brasil


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PostPosted: Sat Mar 28, 2020 7:27 am 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 548
FileNames.lst updated.

_________________
Tribo Gamer Brasil


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PostPosted: Sun May 02, 2021 2:50 am 

Joined: Mon Apr 26, 2021 9:38 pm
Posts: 11
Ekey wrote:
Here we go. Use as usual. Copy in game directory, play, after check FPHook.txt

I have tested it and it works well. Who can help me to understand, how to patch this service dll for working with another game on windows?


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PostPosted: Tue Jun 01, 2021 8:56 am 

Joined: Sun May 23, 2021 8:51 pm
Posts: 3
Good day.
Please help to unpack the .binfont or, if anyone knows, write the structure of these files.
I don't know English well, I use an interpreter.

Example font https://ufile.io/etjymgpy


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