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 Post subject: The Grinch .bze and .xa
PostPosted: Mon Dec 03, 2018 6:57 am 

Joined: Wed Sep 12, 2018 2:22 am
Posts: 55
In the spirit of the holidays, I thought it would be nice if anyone would take a look at the files of The Grinch, the first game developed by Artificial Mind and Movement, which you can look at here: https://ia802809.us.archive.org/isoview ... Grinch.iso

The .bze files contain most of the stuff while the .xa files need to be worked on (I.e. compatible with vgmstream).

Would anyone like to help me?


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PostPosted: Wed Dec 05, 2018 11:50 am 

Joined: Fri Feb 03, 2017 8:47 pm
Posts: 20
Is this a PS1 game? One thing I can tell you about .XA files, is that you can pretty much just rename the XA extension part to WAV.

(I mean... just rename: file.xa to file.wav)

Time Crisis 1 on PS1 did the same thing with music, so it's likely all XA are just WAV files, using a fake XA extension.


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