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PostPosted: Wed Dec 19, 2018 8:50 pm 

Joined: Wed Dec 19, 2018 8:17 pm
Posts: 9
Hi, I recently found a demo of the game Destroy All Humans! that is based on one of the later betas and I am wanting to go through the game files to check to see if there's cut beta content mistakenly left in the build. I tried looking through the files and it seems that a lot of files are packed using a .PKG archive format. The usual structure of said files in a folder are the following:
If anyone wants to take a look at this, some samples of these files are located here:
I would also like something to modify/repackage .pkg archives so I could patch some of the game's files if scrapped content is found.

PostPosted: Thu Jan 10, 2019 6:02 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 10553
Added soundstr and soundres at index 3 and 4, script 0.1.2:

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