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PostPosted: Sun Feb 03, 2019 11:17 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 796
conisdon wrote:
okay i know this is off topic but i cant find anything on the internet and this is gunna get seen at least instead of posting on a dead post, has anyone got the re7 mesh.32 importer script or plugin whatever i need to import the models in?

http://forum.xentax.com/viewtopic.php?p=147501#p147501


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PostPosted: Wed Feb 06, 2019 7:52 pm 
User avatar

Joined: Thu Jan 31, 2019 10:36 am
Posts: 33
Please share the RE2 REMAKE PAK TOOL OR BMS SCRIPT


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PostPosted: Thu Feb 07, 2019 9:16 am 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 796
extrme_sports wrote:
Please share the RE2 REMAKE PAK TOOL OR BMS SCRIPT

Read topic in next time > viewtopic.php?p=42260#p42260


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PostPosted: Thu Feb 07, 2019 1:48 pm 

Joined: Thu Feb 07, 2019 1:44 pm
Posts: 2
Some files I discovered:
Code:
4276567739 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_10_iam.tex.10
1009783370 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_17_iam.tex.10
1099822316 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_19_iam.tex.10
1066615369 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_20_iam.tex.10
997285612 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_47_iam.tex.10
2213997593 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_48_iam.tex.10
3451546688 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_49_iam.tex.10
2703171987 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_52_iam.tex.10
4052630212 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_53_iam.tex.10
2764238604 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_56_iam.tex.10
4203477326 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_60_iam.tex.10
3233135966 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_61_iam.tex.10
2382700333 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_68_iam.tex.10
152993830 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_69_iam.tex.10
2397797525 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_72_iam.tex.10
2888895986 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_74_iam.tex.10
2452952128 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_75_iam.tex.10
1811804475 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_76_iam.tex.10
4238592161 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_77_iam.tex.10
3634980507 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_78_iam.tex.10
2843793379 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_79_iam.tex.10
4219021676 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_80_iam.tex.10
63938658 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_82_iam.tex.10
2877999619 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_83_iam.tex.10
509135541 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_84_iam.tex.10
2322584572 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_85_iam.tex.10
3317825423 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_86_iam.tex.10
1794532140 natives/x64/sectionroot/ui/ui3200/tex/ui3210_file_89_iam.tex.10


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PostPosted: Mon Feb 11, 2019 12:01 am 

Joined: Sun Feb 10, 2019 11:59 pm
Posts: 1
Hi sorry for bothering and bumping an old thread but Anything new on the list ?

or still nothing xD


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PostPosted: Fri Feb 15, 2019 10:19 pm 

Joined: Fri Jul 28, 2017 11:03 pm
Posts: 13
Today RE2 got an update with Ghost Survivor mode, some new content like new cosmetics and gear, new enemies. Hook won't work anymore, needs to be updated for new logs and lists being able to be created


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PostPosted: Fri Feb 15, 2019 11:58 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 796
Hook and list is updated.


Attachments:
re2_pak_names_release_r6.rar [481.54 KiB]
Downloaded 129 times
RE2Hook_0.03a_r5.rar [87.95 KiB]
Downloaded 596 times
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PostPosted: Sat Feb 16, 2019 11:04 am 

Joined: Fri Jan 18, 2019 11:23 pm
Posts: 2
Captured more DLC assets.


Attachments:
RE2Hook-[03.57][16.02.19].rar [784.37 KiB]
Downloaded 82 times
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PostPosted: Sat Feb 16, 2019 12:31 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 796
MrCreamy wrote:
Captured more DLC assets.

Thanks.


Attachments:
re2_pak_names_release_r7.rar [482.43 KiB]
Downloaded 801 times
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PostPosted: Sun Feb 17, 2019 10:10 am 

Joined: Fri Jul 28, 2017 11:03 pm
Posts: 13
Ekey wrote:
MrCreamy wrote:
Captured more DLC assets.

Thanks.


Thank you for updated hook and new lists!


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PostPosted: Wed Feb 20, 2019 7:32 pm 

Joined: Tue Jan 29, 2019 8:02 am
Posts: 3
MrCreamy wrote:
Captured more DLC assets.



Hi mate thanks for your hard work.

Earlier on today there was an update on the pak files. one more was added as 2nd patch.

now the bms script does his job on everything but the main pak


the bigger pack got updated and now it crashes bms here is the crash

Image

any info would be really appreciated thanks


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PostPosted: Wed Feb 20, 2019 7:34 pm 

Joined: Tue Jan 29, 2019 8:02 am
Posts: 3
Woops it was meant for ekey. thanks


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PostPosted: Sun Feb 24, 2019 12:13 pm 

Joined: Sat Feb 23, 2019 6:38 pm
Posts: 1
I have the same issue. Latest update has broken the script


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PostPosted: Mon Feb 25, 2019 1:43 am 

Joined: Fri Jan 18, 2019 11:23 pm
Posts: 2
Captured more assets, mostly unused.


Attachments:
RE2Hook-[19.02][24.02.19].rar [1.26 MiB]
Downloaded 242 times
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PostPosted: Mon Feb 25, 2019 10:20 am 
User avatar

Joined: Wed Jul 19, 2017 5:04 am
Posts: 205
zero wrote:
Hi mate thanks for your hard work.

Earlier on today there was an update on the pak files. one more was added as 2nd patch.

now the bms script does his job on everything but the main pak


the bigger pack got updated and now it crashes bms here is the crash

Image

any info would be really appreciated thanks


Ekey, i think last update has a new compression type in main archive (re_chunk_000.pak), because i have same problem, can you check it?

_________________
Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad


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PostPosted: Mon Feb 25, 2019 4:31 pm 

Joined: Thu Feb 07, 2019 1:44 pm
Posts: 2
Here's some info about why the bms script ends up with an error with the patched PAK archive.

There was an unused Chris Redfield model among game assets, and Capcom released a small patch which removes those files from the main PAK archive. They "removed" these assets by editing the corresponding entires in the file entry list in the PAK archive.

These are the entries they changed:
Code:
4188504230 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1277206426 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3030150209 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3114770353 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
4214057499 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1622751807 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1644753559 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3543921928 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
4212135015 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
2786891068 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1944429385 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3421796144 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
2604296574 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3366545223 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3755318512 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
606623237 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3724821708 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
598784071 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1068718672 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
2752192551 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
954017413 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1335611325 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_alp1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_atos.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_wetmask_msk1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_alp1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_atos.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_alb.tex.10 (compSize: 37, realSize: 80, flag: 2049, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_emi.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_blend_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_intensity_msk4.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_atos.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_wetmask_msk1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5470/pl5470_hair_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5470/pl5470_hair_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5470/pl5470_hair_atos.tex.10 (compSize: 37, realSize: 80, flag: 2049, offset: 788448223, unk2: 216820001, unk4: 3435973836)


They made all of those entries point to the file data of natives/x64/systems/rendering/nullwhite.tex.10

But the flag data for the edited entries is weird. It signifies ZSTD compression but nullwhite.tex is compressed using deflate. This is what's causing quickbms to stop the extraction due to decompression failing.

I don't know enough about the bms script language to know if it's possible to make it skip a file which fails decompression rather than stopping the entire process.


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PostPosted: Mon Feb 25, 2019 10:39 pm 

Joined: Sun Nov 06, 2016 3:28 pm
Posts: 24
And how to import/repack data again that we have extracted with some data that we have edited???

_________________
C.E.O Founder for IGTC Team [Indonesian Game Translator Community]
===============================================
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PostPosted: Tue Feb 26, 2019 9:51 am 

Joined: Tue Feb 26, 2019 7:14 am
Posts: 11
FluffyQuack wrote:
Here's some info about why the bms script ends up with an error with the patched PAK archive.

There was an unused Chris Redfield model among game assets, and Capcom released a small patch which removes those files from the main PAK archive. They "removed" these assets by editing the corresponding entires in the file entry list in the PAK archive.

These are the entries they changed:
Code:
4188504230 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1277206426 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3030150209 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3114770353 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
4214057499 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1622751807 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1644753559 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3543921928 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
4212135015 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
2786891068 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1944429385 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3421796144 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
2604296574 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3366545223 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3755318512 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
606623237 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
3724821708 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
598784071 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1068718672 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
2752192551 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
954017413 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
1335611325 (compSize: 37, realSize: 80, flag: 3074, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_alp1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body02_atos.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_wetmask_msk1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_alp1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_body01_atos.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_alb.tex.10 (compSize: 37, realSize: 80, flag: 2049, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5400/pl5400_codexpro_emi.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_blend_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_intensity_msk4.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_face_atos.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5450/pl5450_wetmask_msk1.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5470/pl5470_hair_albm.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5470/pl5470_hair_nrmr.tex.10 (compSize: 37, realSize: 80, flag: 2050, offset: 788448223, unk2: 216820001, unk4: 3435973836)
natives/x64/sectionroot/character/player/pl5400/pl5470/pl5470_hair_atos.tex.10 (compSize: 37, realSize: 80, flag: 2049, offset: 788448223, unk2: 216820001, unk4: 3435973836)


They made all of those entries point to the file data of natives/x64/systems/rendering/nullwhite.tex.10

But the flag data for the edited entries is weird. It signifies ZSTD compression but nullwhite.tex is compressed using deflate. This is what's causing quickbms to stop the extraction due to decompression failing.

I don't know enough about the bms script language to know if it's possible to make it skip a file which fails decompression rather than stopping the entire process.


This's my way to deal with the pak from f*tgirl repack (some "optional" components not installed and filled with zeros in the main pak)

Quote:
math FLAG &= 0xF

log MEMORY_FILE OFFSET 8
get isZo longlong MEMORY_FILE
if isZo == 0
math FLAG = 0
endif


check the content and reset the flag. May be useful to some of you.


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PostPosted: Sat Apr 13, 2019 4:30 pm 

Joined: Sat Apr 13, 2019 3:54 pm
Posts: 1
moiennepe wrote:
This's my way to deal with the pak from f*tgirl repack (some "optional" components not installed and filled with zeros in the main pak)

Quote:
math FLAG &= 0xF

log MEMORY_FILE OFFSET 8
get isZo longlong MEMORY_FILE
if isZo == 0
math FLAG = 0
endif


check the content and reset the flag. May be useful to some of you.


I am having some trouble with this, would you mind telling me how to properly add this?

thank you!


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