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PostPosted: Thu Dec 17, 2015 5:26 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 357
Hey hey, after some work and searching, I managed to extract the archives of this game, and surprisingly it has what appear to be rather simple formats for it's models! The textures are DDS files simple enough, and the models are pretty much laid out the same. Can anyone manage to put together a script to get these models converted?

https://www.dropbox.com/s/th6c8yog8v7ntyv/satan.zip?dl=0


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PostPosted: Sat Dec 19, 2015 1:17 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 48
You can convert these files to Wavefront .obj format using the registered 3D Object Converter for Windows or i3DConverter (for Mac).
http://3doc.i3dconverter.com


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satan_converted.zip [443.61 KiB]
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PostPosted: Sat Dec 19, 2015 5:11 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 357
Well, there's THAT...

Or with some searching you can use a method that DOESN'T cost fifty bucks for a program if you have 3DS Max 2011

Which would be this simple script someone on Xentax made a while ago.


Attachments:
File comment: Maxscript
LOS_2_PC.7z [2.55 KiB]
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PostPosted: Thu Feb 06, 2020 4:20 pm 

Joined: Mon Feb 03, 2020 3:17 pm
Posts: 25
Hello guys, I'm Big Boss, new here, I work translating games from the Castlevania franchise, and I would like to know if any of you have a script to unpack and compress the Castlevania: Lords of Shadow 2 DLC Revelations, by Xbox 360, because this Script: https://aluigi.altervista.org/bms/castlevania.bms did not work for me, it presents an error in the half of the unpacking, and it does not recompact, I tried all that are in this Topic, and I couldn't, I need it, to fix some Localization errors of my language in the game , please help me, thank you ...


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