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PostPosted: Wed Jun 24, 2015 12:25 pm 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
Hey all.

I've been trying for quite some time to unpack GetAmped2's .kxr files. The game is developed by Cyberstep. Cyberstep also developed Onigiri, and surprisingly enough, it stores all its data in .kxr files as well, yet the Onigiri script that I found on this site does not work on GetAmped2's .kxr files.

I discussed this with Luigi, and according to him, "the developers have obfuscated all the header of the archive, that's why quickbms can't find the "kxrf" signature and is not possible to read the rest of the information." Could anyone else possibly take a crack at it for me? I love the game and I would greatly appreciate it if someone could get me into these files.


Here's the bin folder where all the .kxr files are stored. These are the files that are updated with every patch and based on their sizes it's clear that these .kxr files are archives.

Image

Here's the download. The files will be located in the bin folder: http://download.getamped.com/GetAmped2_US_setup.exe

Thanks again.


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PostPosted: Wed Jun 24, 2015 6:11 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 715
try - http://aluigi.altervista.org/papers/bms ... online.bms


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PostPosted: Thu Jun 25, 2015 4:09 am 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
Ekey- yes, I have already done that and the Onigiri script doesn't work on GetAmped2's files! Any ideas?

EDIT: Also thank you for the quick response earlier! I decided to run the script on GetAmped2's files again anyway and I got this error message:

Image

Thanks again!


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PostPosted: Thu Jun 25, 2015 1:38 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 715
You using outdated version QuickBMS. Update it.


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PostPosted: Thu Jun 25, 2015 1:39 pm 
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Where have you found a so jurassik version of quickbms?!?! (11 May 2010!)
And why don't have you checked the homepage of quickbms first?


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PostPosted: Thu Jun 25, 2015 2:06 pm 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
Wow! I remember using QuickBMS way back when. My apologies lol! I downloaded the newest version on the homepage and re-ran the script on GetAmped2's files. Like you said before, Luigi, the signatures don't match even though they're apparently the same filetype (.kxr) as Onigiri's files.

Here's an image of the error:

Image

What do you think can be done?


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PostPosted: Fri Jun 26, 2015 1:24 am 
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It's not finished but works with almost all the files:
http://aluigi.org/papers/bms/others/getamped2.bms


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PostPosted: Fri Jun 26, 2015 6:03 am 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
NO WAY. You are a god so far I've only tried one file and it works!! Thank you SO MUCH. Even though I can't really deal with the files inside just yet (they're foreign file types like .scm, .ptc, .agi, .kmd, etc.) this is still a godsend. Thank you sooo much.

There's no way to repack the extracted files into a kxr file, though, is there?


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PostPosted: Fri Jun 26, 2015 6:24 am 
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The script is valid for reimporting so you can do that.


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PostPosted: Fri Jun 26, 2015 6:40 am 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
That is so, so, so awesome. All I can say is thank you. So after taking a look at the files, I've managed to determine what most of the file types are:

Quote:
.agi = Textures

.kmd and .mop = Models

.scm = The collective data, associates models and textures together, even specifies parameters of sorts. Seems to stand for Script Model.



Do you know where/how I can start in trying to convert/parse these files so that they can be viewed, etc.? I don't want to take up anymore of your time; you have already done so much!


Last edited by Amped on Fri Jun 26, 2015 5:54 pm, edited 1 time in total.

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PostPosted: Fri Jun 26, 2015 9:05 am 
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I can't help with the content of the custom files, but I have updated the script to version 0.2 because I have solved the puzzle related to the xor byte of each file.


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PostPosted: Fri Jun 26, 2015 1:27 pm 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
Okay that's totally fine. I can take it from there, then. If I may, however, what was the "puzzle related to the xor byte of each file"? Your script already seemed to extract everything perfectly.


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PostPosted: Fri Jun 26, 2015 1:32 pm 
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The previous experimental script tried to guess the xor key to decrypt the files so a small part of them wasn't correct, while now it's the exact key and all the 100% files are correct.
You should re-extract the files using the new script.


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PostPosted: Fri Jun 26, 2015 3:46 pm 

Joined: Wed Jun 24, 2015 12:23 pm
Posts: 14
Oh, very awesome. Will do. Thank you so much.


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PostPosted: Wed Apr 26, 2017 2:25 pm 

Joined: Wed Apr 26, 2017 2:16 pm
Posts: 14
Can you help me please, my modified files do not want to reimport, I do not know if I'm doing something wrong or not. . .


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PostPosted: Wed Apr 26, 2017 4:39 pm 
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Have you read section 3 of quickbms.txt?

The script is valid for reimporting so no problems there.


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PostPosted: Sat May 06, 2017 2:11 pm 

Joined: Wed Apr 26, 2017 2:16 pm
Posts: 14
Hi Aluigi, when I want to reimport, I can not reimport my file, I can not select it apars by writing its name by default, but it always puts me an error
Help me please :'(


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PostPosted: Sat May 06, 2017 2:14 pm 

Joined: Wed Apr 26, 2017 2:16 pm
Posts: 14
http://hpics.li/faf03d9


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PostPosted: Sat May 06, 2017 6:38 pm 
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Select the SAME files and folders you selected for the extraction.
Don't try to understand, do it.


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PostPosted: Sat May 06, 2017 8:02 pm 

Joined: Wed Apr 26, 2017 2:16 pm
Posts: 14
I have to select the files and folders that I modified to convert them, do we agree?


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