aluigi wrote:
Open ttgames.bms with a text editor and replace the following:
Code:
math FORCE_CRC_BITS = 0
with
Code:
math FORCE_CRC_BITS = 32
The reason is that sometimes the autoguessing code for understanding the correct CRC format fails.
Hopefully one day I will find an automatic solution

you are the best!!! everything is extracting! Thanks!
i have been running into this error on GAME3.DAT what does this error mean? did the file extract fully? here's the file if you want to take a look at the file
Code:
GAME3.HDR/file
GAME3.DAT/file
Error: incomplete input file 0: GAME3.DAT
Can't read 4 bytes from offset 000000007a04d391.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 97% 1981061485 2040528896 . offset 000000007a04d391
Last script line before the error or that produced the error:
365 getdstring SIGN 4
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