ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Wed Sep 19, 2018 9:28 am

All times are UTC




Post new topic  Reply to topic  [ 569 posts ]  Go to page Previous 122 23 24 25 2629 Next
Author Message
PostPosted: Wed Jul 04, 2018 1:02 am 

Joined: Wed Jul 20, 2016 7:01 am
Posts: 13
Mb u have anything that could help me with finding aes key?


Top
   
PostPosted: Wed Jul 04, 2018 8:15 am 

Joined: Sat Jun 30, 2018 5:48 pm
Posts: 5
. Thanks, I hope I downloaded correctly
https://drive.google.com/drive/folders/ ... 5fsOqczsJv


Top
   
PostPosted: Wed Jul 04, 2018 6:33 pm 

Joined: Wed Jul 04, 2018 6:22 pm
Posts: 3
Hello guys,
сan someone help with finding aes key?
thank you =)
http://www.mediafire.com/file/g9n4g8i10x1x61n/Stuff.pak


Top
   
PostPosted: Wed Jul 04, 2018 9:05 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8779
@mike23k
make your file available to anyone

@toxaxa
for the keys it's necessary the big exe


Top
   
PostPosted: Thu Jul 05, 2018 6:55 am 

Joined: Wed Jul 04, 2018 6:22 pm
Posts: 3
.
Here exe
http://www.mediafire.com/file/gzw5we7a8 ... g.exe/file


Top
   
PostPosted: Thu Jul 05, 2018 8:35 am 

Joined: Sat Jun 30, 2018 5:48 pm
Posts: 5
.
It's funny, but @Toxaxa shared the same exe as me. So we need the same :)


Top
   
PostPosted: Thu Jul 05, 2018 5:55 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8779
The "good" news is that only the TOC (info of archived files) is encrypted so you can still extract all the files without name by editing the following variables in the script:
math NO_TAIL_INFO = 1
math VERSION = 4


Top
   
PostPosted: Thu Jul 05, 2018 6:49 pm 

Joined: Wed Jul 04, 2018 6:22 pm
Posts: 3
.
Great! Thanks a lot :)


Top
   
PostPosted: Thu Jul 05, 2018 9:09 pm 

Joined: Wed Jul 20, 2016 7:01 am
Posts: 13
.
Is this method can be used for my problem?


Top
   
PostPosted: Thu Jul 05, 2018 9:19 pm 

Joined: Wed Jul 20, 2016 7:01 am
Posts: 13
I tried this method and I got lots of .dat files. What I have to do?


Top
   
PostPosted: Sat Jul 07, 2018 11:36 am 

Joined: Wed Jul 20, 2016 7:01 am
Posts: 13
Is there any methods like this one that could help me with my problem? MB other code changes?


Top
   
PostPosted: Sat Jul 07, 2018 9:58 pm 

Joined: Sat Jul 07, 2018 9:48 pm
Posts: 2
aluigi wrote:
The "good" news is that only the TOC (info of archived files) is encrypted so you can still extract all the files without name by editing the following variables in the script:
math NO_TAIL_INFO = 1
math VERSION = 4


With the Friday The 13th: The Game engine update, it seems like they have encrypted the pak in some way as it cannot be unpacked with quickbms or umodel. When trying to extract the game, quickbms asks for an encryption key. I don't have one so I press enter, then it just hangs.

I also tried the fixes mentioned in the quote, it extracts about 17 0kb dat files before showing this: "Error: the compressed zlib/deflate input is wrong or incomplete (-3)" and "Error: the uncompressed data (-1) is bigger than the allocated buffer (65536)"

I'm wondering if you would be able to find the encryption key (presumably AES) from the games exe. I have looked for ages in IDA and I cannot seem to find it as it's just not my level of expertise.

With the latest patch, they accidentally uploaded a dev build. They pulled it but was already too late and I managed to save the dev build. I hereby provide you with the dev build exe, completely unlocked, no obfuscation whatsoever AND it's PDB file. I'm assuming the key would be the same for the dev and shipping builds and I thought it would be easier for you to find the key with the PDB.

Link to files: https://drive.google.com/drive/folders/1WrRcUpX5Rpv7VjJMWSLeKV3YvNcxleck


Top
   
PostPosted: Sun Jul 08, 2018 12:20 am 

Joined: Sat Jul 07, 2018 9:48 pm
Posts: 2
PitterFisher wrote:
F13 AES key is probably not in the game files, as i found this:
Code:
https://steam.f13-services.illfonic.com:9111/v0/aes256/create
https://steam.f13-services.illfonic.com:9111/v0/aes256/retrieve


Not possible, the game starts without an internet connection. That's probably for the user profile that's now also encrypted.

Also, if you want to look into this more, heres a leaked dev build (latest patch) with a pdb and no exe protection: https://drive.google.com/drive/folders/1dmSYw9lj8a0cEKGmrkWyDaIntcgl3Zb0


Top
   
PostPosted: Fri Jul 13, 2018 12:12 pm 

Joined: Sun Aug 30, 2015 12:51 pm
Posts: 49
Please help to find the key to Danger Zone 2 game

.pak file cutted + game exe/dlls.
https://www112.zippyshare.com/v/ToWKJZ1O/file.html


Top
   
PostPosted: Fri Jul 13, 2018 9:59 pm 

Joined: Mon Jul 09, 2018 7:57 pm
Posts: 4
I think software hang out 99%.
Image


Top
   
PostPosted: Fri Jul 13, 2018 10:15 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8779
fable176 wrote:
I think software hang out 99%.

eh? that means everything was perfectly extracted.


Top
   
PostPosted: Fri Jul 13, 2018 11:51 pm 

Joined: Mon Jul 09, 2018 7:57 pm
Posts: 4
aluigi wrote:
fable176 wrote:
I think software hang out 99%.

eh? that means everything was perfectly extracted.

but randomly

Thank you alugi.


Top
   
PostPosted: Sat Jul 14, 2018 9:04 am 

Joined: Sat Jun 30, 2018 5:48 pm
Posts: 5
aluigi wrote:
The "good" news is that only the TOC (info of archived files) is encrypted so you can still extract all the files without name by editing the following variables in the script:
math NO_TAIL_INFO = 1
math VERSION = 4

Thanks aluigi. But unfortunately there are only .uasset files with textures and models. Is it possible to get including those text files with the scripted part?


Top
   
PostPosted: Sat Jul 21, 2018 12:47 pm 

Joined: Sat Jul 21, 2018 12:41 pm
Posts: 1
Gal*Gun 2
Code:
HhijRnAZ7oqWuYFbRCxmOZSbT08YMhCb16ZYNpddPddKGFms9qKaMpvo2oVe9dQ3

But files no decrypt((
Is there a way to decrypt them?

ok. This worked https://steamcommunity.com/app/851890/d ... 6926865689


Top
   
PostPosted: Mon Jul 23, 2018 11:41 am 

Joined: Mon Jul 23, 2018 11:39 am
Posts: 1
Just a quick question:

I've run this and I gives me a *.bak file.

What is this meant to be for; I can't seem to do anything with it?


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 569 posts ]  Go to page Previous 122 23 24 25 2629 Next

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited