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PostPosted: Fri Mar 01, 2019 2:41 am 

Joined: Wed Sep 12, 2018 2:22 am
Posts: 246
I would like to find a way to convert these into a playable format.


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xbw.zip [3.64 MiB]
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PostPosted: Fri Mar 01, 2019 10:46 am 

Joined: Tue Sep 30, 2014 5:59 pm
Posts: 145
Puterboy1 wrote:
I would like to find a way to convert these into a playable format.


through Audacity


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PostPosted: Fri Mar 01, 2019 7:44 pm 
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Joined: Sun Dec 27, 2015 10:22 pm
Posts: 113
Is just XBOX IMA samples with a wav header slapped on it. Here's TXTH:
Attachment:
xbw.zip [264 Bytes]
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Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.

vgmstream:
https://github.com/losnoco/vgmstream/releases


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PostPosted: Sat Mar 02, 2019 4:08 am 

Joined: Wed Sep 12, 2018 2:22 am
Posts: 246
Anexenaumoon wrote:
Is just XBOX IMA samples with a wav header slapped on it. Here's TXTH:
xbw.zip

Get vgmstream, drop .xbw's and the .txth in same folder as "test.exe". Drag and drop xbw onto test.exe to get wav.

vgmstream:
https://github.com/losnoco/vgmstream/releases


I figured that out, thank you. You should consider adding the SFX from this game onto the Sounds Resource. If you don’t want to...then whatever.


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