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PostPosted: Thu Mar 26, 2020 12:26 pm 

Joined: Thu Feb 20, 2020 5:39 pm
Posts: 21
Hello,i would love could extract the files from this game.
Curiously the format is diferent to the one used on the secuel.
I attach the data file from the demo version cutted and the file "filesys.dir" which come with it than probably has some info about the data is inside.
Also i attached the version of this file of the full game.
Thanks


Attachments:
Files.rar [2.12 MiB]
Downloaded 6 times
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PostPosted: Thu Mar 26, 2020 3:43 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 11156
http://aluigi.org/bms/sport_championship_res.bms

Use the script on filesys.dir for extracting the files.
The script also works on the extracted RES files, so you can use it on each one (better by selecting all of them so it creates a folder for each one).

I'm quite sure that the RES format is the same for SC2 too but the one in this script is correctly parsed while in SC2 it was a test.


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PostPosted: Thu Mar 26, 2020 10:58 pm 

Joined: Thu Feb 20, 2020 5:39 pm
Posts: 21
Hello.I test it on the demo on the file "filesys.000" and it worked given several kind of files (i attach a txt with them) but sadly on the file from the full game it gives me the next error:
-------------------------------------------------------------------------------------

Error: incomplete input file 0: E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\files\filesys.000
Can't read 64 bytes from offset 3ef2dee3.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file 0 7% 78915550 1053350436 . offset 3ef2dee3

Last script line before the error or that produced the error:
27 log "" OFFSET SIZE
-------------------------------------------------------------------
I attach the file from the full game

if i use on "filesys.dir" also doesnt work

-----------------------------------------------------
offset filesize filename
--------------------------------------
- enter in folder E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]
- open input file E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\filesys.dir
- enter in folder E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]
coverage file 0 0% 0 487460 . offset 0000000000000000
- open input file E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\filesys.000
0000000724c2399e 25344 0000000000000000.dat

Error: incomplete input file 0: E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\filesys.000
Can't read 64 bytes from offset 0000000724c2399e.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file 0 0% 0 1053350436 . offset 0000000724c2399e

Last script line before the error or that produced the error:
27 log "" OFFSET SIZE

-----------------------------------------------------------------



On the rest of the files 01-11 happens something curious :
if i put the 01 and 02 i could extract with winrar and the output would be a file of the same size 01+02
this happen with the rest of files (i found it weird,i hope than only extract it if it had everyfiles..)
At last i can obtain a huge file using the files from 01 to 11 of 10.6 Gb

I tried use your script on this files but it doesnt work.

------------------------------------------------
The error:

offset filesize filename
--------------------------------------
- enter in folder E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]
- open input file E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\filesys.dir
- enter in folder E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]
coverage file 0 0% 0 11479913015 . offset 0000000000000000
- open input file E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\filesys.000
0000000724c2399e 25344 0000000000000000.dat

Error: incomplete input file 0: E:\1 Marzo 2000\Ps3\NPEA90068[Sports Champions 1]\filesys.000
Can't read 64 bytes from offset 0000000724c2399e.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file 0 0% 0 1053350436 . offset 0000000724c2399e

Last script line before the error or that produced the error:
27 log "" OFFSET SIZE
----------------------------------------------------------------------------

I must make more test on SC2.


Attachments:
File comment: List of the diferent kind of files than were extracted from the demo
files.txt [628 Bytes]
Downloaded 2 times
File comment: The dat files extracted from the demo.They are a little "weird" because no header.
This dat files are diferent to the one which come on lua directory (which i simply decrypt)

demo-dat.txt [2.27 KiB]
Downloaded 1 time
filesys-big.rar [3.8 MiB]
Downloaded 3 times
filesys00.rar [3.99 MiB]
Downloaded 2 times
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PostPosted: Fri Mar 27, 2020 9:04 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 11156
How many filesys.* files (of the same game/version) you have there?
Just .dir and .000?


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PostPosted: Fri Mar 27, 2020 10:45 am 

Joined: Thu Feb 20, 2020 5:39 pm
Posts: 21
Hi:

26/03/2020 22:54 11.479.913.015 filesys --> This was created with winrar extracting from filesys.001 to filesys.011.**
26/03/2020 22:41 1.053.350.436 filesys.000
13/02/2020 01:09 487.460 filesys.dir

26/03/2020 22:43 1.070.367.889 filesys.001
26/03/2020 22:46 1.073.460.152 filesys.002
26/03/2020 22:48 1.073.006.935 filesys.003
26/03/2020 22:53 1.063.229.519 filesys.004
26/03/2020 22:55 1.045.131.200 filesys.005
26/03/2020 23:40 1.062.581.592 filesys.006
26/03/2020 23:42 1.071.772.131 filesys.007
26/03/2020 23:44 1.051.096.076 filesys.008
26/03/2020 23:47 1.061.420.412 filesys.009
26/03/2020 23:49 1.051.128.012 filesys.010
26/03/2020 23:01 856.719.097 filesys.011

**As i wrote yesterday,i could create diferent files as :

26/03/2020 23:03 2.143.828.041 filesys02 : using only filesys.001 + filesys.002
26/03/2020 23:08 3.216.834.976 filesys3 : using filesys.001 + filesys.002 + filesys.003
26/03/2020 23:16 4.280.064.495 filesys4 : using filesys.001 + filesys.002 + filesys.003 + filesys.004
26/03/2020 23:24 5.325.195.695 filesys5 : using filesys.001 + filesys.002 + filesys.003 + filesys.004 + filesys.005
...
26/03/2020 22:54 11.479.913.015 filesys : using filesys.001 + filesys.002 + .... + filesys.011


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PostPosted: Sat Mar 28, 2020 8:55 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 11156
The maximum offset referenced by filesys.dir is 0x3ea30af5 (0x3e505735 + 5419968) which is over 2Mb smaller than the size of filesys.000, therefore you should get no errors during extraction.

Additionally I don't know where the other 11 files are referenced because that's all the content in the table of filesys.dir (offset 0x834c).


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PostPosted: Wed Apr 01, 2020 10:22 pm 

Joined: Thu Feb 20, 2020 5:39 pm
Posts: 21
It is strange. I think the other files are no referenced because they could be extracted as one file, keeping only the files : filesys, filesys.dir and filesys.000


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