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 Post subject: The Darkness 2 rip
PostPosted: Sat Aug 01, 2020 2:19 pm 

Joined: Sat Aug 01, 2020 6:54 am
Posts: 1
I'm trying to port the demon arms model and animations from the darkness 2. It is built in the evolution engine so I can unpack the files with evolution unpacker or thedarkness2.bms. But I cannot use any of the unpacked files.

looks like the data is split across three different files because a single filename is found in 3 different caches, but I'm very new to this stuff, so I'm not sure. I've the three files that appear to be the normal map for the textures as a sample. Does anyone know how I might convert the files into a usable format? I have one steam key copy of the game for anyone who can help.


Attachments:
DemonArms_Normal.zip [479.66 KiB]
Downloaded 3 times
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