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PostPosted: Mon May 21, 2018 2:35 am 
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Joined: Fri Mar 10, 2017 7:23 am
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The sample files:
https://drive.google.com/file/d/14280MT ... zy4Oc/view

The SLPS file is the game's exe, and I believe the archive TOC was stored there, but in a very confusing way.


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PostPosted: Mon May 21, 2018 9:54 am 
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One of the files seems to start from offset 0x967800 but neither 0x967800 or 0x12cf (number / 0x800) are available in the executable.
The toc has to be in another file or at the end of the archive (you provided only the beginning part)


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PostPosted: Mon May 21, 2018 10:06 am 
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I don't think the IMG_BD.BIN contain any offset information. But here's the last part of the archive anyway.

https://drive.google.com/open?id=1GJ0oj ... nvo-VFjQ_r


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PostPosted: Mon May 21, 2018 10:58 am 
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Yeah you are right.


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PostPosted: Thu Mar 26, 2020 8:39 am 

Joined: Thu Mar 26, 2020 8:37 am
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If anyone is still interested (PAL version for example):

TOC is in "SLES_523.84" file, start offset is 0x1FB7F8, 4491 files.

For each file:
4 byte - LBA
4 byte - unpack file size
4 byte - file size in archive

Calculation of real LBA:
real LBA = (LBA bitwise shift right 2) * 0x800

Value of right 2 bits of LBA is:
0 - no file
2 - file not compressed
3 - file compressed

For decompress use "DeLESS.exe" utils (ask internet for it). Game work great without compression, so: rebuild game archive (IMG_BD.BIN), update TOC, have fun.


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PostPosted: Thu Mar 26, 2020 11:02 am 
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http://aluigi.org/bms/project_zero.bms
http://aluigi.org/bms/deless.bms


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PostPosted: Thu Mar 26, 2020 1:13 pm 

Joined: Thu Mar 26, 2020 8:37 am
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aluigi, was this script already exist, or did you just make it? I haven’t seen him before.
I also have an algorithm for unpacking the Fatal Frame 3. I can explain, if interested.


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PostPosted: Thu Mar 26, 2020 1:29 pm 
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I just created them :)

Yes sure, tell me about FF3, maybe I can write a script for it too.


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PostPosted: Fri Feb 12, 2021 2:44 pm 

Joined: Fri Feb 12, 2021 2:38 pm
Posts: 3
aluigi wrote:
http://aluigi.org/bms/project_zero.bms
http://aluigi.org/bms/deless.bms

With Project zero 1 I can't use it. Is it possible add a version for the first game?


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