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 Post subject: Manhunt 2 .gxt
PostPosted: Fri Jun 29, 2018 2:50 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
hello guys...
is there any body to help me in edit manhunt2 .gxt? becuse i can change font and just need text

i know it's old, but i love this game and i can't do it by myself, just i don't about TDAT in this gxt
i could not edit it, my problem is UTF-16 and this game actually using local_windows system to set all characters, (some characters will be missing),
then, any body?


Attachments:
manhunt2_gxt.rar [14.92 KiB]
Downloaded 25 times

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sun Jul 08, 2018 3:41 pm 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
Manhunt 2 GXT Tool [PC]
By Delutto
See Readme.txt for instructions.
Attachment:
Manhunt_2_GXT_Tool_By_Delutto.7z [753.21 KiB]
Downloaded 26 times


Manhunt 2 GXT Editor [PSP-PS2-Wii]
By Caws
Attachment:
Manhunt 2 GXT Editor V1.01.7z [412.66 KiB]
Downloaded 49 times

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Last edited by Delutto on Sat Jul 14, 2018 7:39 am, edited 2 times in total.

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Mon Jul 09, 2018 6:35 am 
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Posts: 124
Delutto wrote:
Manhunt 2 GXT Editor
By CawsManhunt 2 GXT Editor V1.01.7z


Just Works on Wii and PlayStation 2 and PSP
Not for PC :|
i tested Before, Some Line's Will Be broken in PC Version

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Tue Jul 10, 2018 6:31 pm 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
No Body? Please...

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Fri Jul 13, 2018 7:13 pm 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
GHOST DEAD wrote:
i tested Before, Some Line's Will Be broken in PC Version
Have you sure that your sample is original from game? I see WII strings between texts and there's no offsets on TOC for those entries. And the Data Size entry in TDAT is wrong.

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 3:50 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
Delutto wrote:
GHOST DEAD wrote:
i tested Before, Some Line's Will Be broken in PC Version
Have you sure that your sample is original from game? I see WII strings between texts and there's no offsets on TOC for those entries. And the Data Size entry in TDAT is wrong.


i love this game, i could not just because of TDAT (you can read first post)
this file copied from an original game, I bought original Disc Years ago (i don't know how long, but very old!)
and yeah, its a PC version file,
and CAWS tool Works on PSP, not for PC

i posted another .gxt


Attachments:
A03_Neighbourhood.rar [976 Bytes]
Downloaded 5 times

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 4:22 am 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
Try this MOD file:
Attachment:
game_us.7z [18.13 KiB]
Downloaded 11 times

This is a repacked file without the WII text entries. Even if the game works, check if all the texts are not mess up.

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 6:24 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
Delutto wrote:
Try this MOD file:game_us.7z
This is a repacked file without the WII text entries. Even if the game works, check if all the texts are not mess up.


after exporting, i found 900 Dialog... but main gxt had 1065 Dialog, it's ok?
nothing changed, nothing lost, everything is right in game

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 6:44 am 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
GHOST DEAD wrote:
after exporting, i found 900 Dialog... but main gxt had 1065 Dialog, it's ok?
Nah... TOC have 880 entries.
Tool for PC version added on my first post.

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 7:21 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
Delutto wrote:
GHOST DEAD wrote:
after exporting, i found 900 Dialog... but main gxt had 1065 Dialog, it's ok?
Nah... TOC have 880 entries.
Tool for PC version added on my first post.


Some Text Button can't be showed and some GUI(message text) has been lost

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 7:27 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
File Has 879 Dialog... and also, some text will be missing in export and import

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sat Jul 14, 2018 7:43 am 
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Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
GHOST DEAD wrote:
File Has 879 Dialog... and also, some text will be missing in export and import
I allready told you: TOC have 880 entries. The file have some texts for WII Buttons and there's NO entries in TOC for they. The MOD file that I send you before has none of this entries and as you say, nothing wrong ingame. So that's it.
By the way, I forgot the Readme.txt on first upload, so I uploaded the zipped tool again.

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 Post subject: Re: Manhunt 2 .gxt
PostPosted: Sun Jul 15, 2018 2:36 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
i'm so sorry about that, Delutto

you right, some Wii and PSP text not used in game (or header), I didn 't get that, after take a good look at header, i found out.

Thanks, your tool works fine, thank you!

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