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PostPosted: Thu Jul 26, 2018 5:24 am 

Joined: Thu Jun 15, 2017 5:12 am
Posts: 4
Can someone help me converting Zero Escape Virtue's Last Reward Models (.bsm/.bm) files?
texture are in dds but model files are in bsm/bm files. (any noesis script or blender script)

http://www.mediafire.com/file/xckk3a6j1 ... k.zip/file


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PostPosted: Wed Aug 01, 2018 6:41 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 24
I added the .bsm loader module to the 3D Object Converter v6.538, but I have a question.

The md_coatShape-skin.bsm file has references to the following external files:
scenes/chara/quark/tex/quark_costume1.etc
scenes/chara/quark/tex/quark_cuff.etc

Can you attach these files to a post?

I think the .etc file has references to the real texture files, in this case to the:
quark_costume1.dds
quark_cuff.dds


Unfortunately, I did not find a demo version of the game to get more sample files.
Can you send me some other sample files to me (i3dc@i3dconverter.com)?


Attachments:
md_coatShape-skin.zip [8.79 KiB]
Downloaded 7 times
BSM_multiple.jpg [64.1 KiB]
Not downloaded yet
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PostPosted: Thu Aug 02, 2018 1:27 pm 

Joined: Thu Jun 15, 2017 5:12 am
Posts: 4
Thanks for helping me!
unfortunately I already deleted the files but ripped the texture from 3d capture, If you want it.


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PostPosted: Fri Aug 03, 2018 5:36 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 24
Did you delete the .bsm/.bm files also?


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PostPosted: Sat Aug 11, 2018 2:28 am 

Joined: Sun Jul 15, 2018 4:12 am
Posts: 7
Karpati wrote:
Did you delete the .bsm/.bm files also?


if you need more sample files i have them all extracted, i could send a few over if you'd like


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PostPosted: Sat Aug 11, 2018 8:54 am 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 24
Supurreme wrote:
if you need more sample files i have them all extracted, i could send a few over if you'd like


I hope you have all files for a complete model (.bm; .bsm; .etc; .dds).
I am waiting for your files.


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PostPosted: Sat Aug 11, 2018 9:19 pm 

Joined: Sun Jul 15, 2018 4:12 am
Posts: 7
Karpati wrote:
Supurreme wrote:
if you need more sample files i have them all extracted, i could send a few over if you'd like


I hope you have all files for a complete model (.bm; .bsm; .etc; .dds).
I am waiting for your files.


here you go: https://sta.sh/010n3nin5hxd


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PostPosted: Sun Aug 12, 2018 5:58 am 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 24
Thank you for your files.

The luna\mdl\md_arm_LShape-skin.bsm has reference to the scenes/chara/luna/tex/lunar_skin.etc file.

Do you have this file?


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PostPosted: Sun Aug 12, 2018 7:25 am 

Joined: Sun Jul 15, 2018 4:12 am
Posts: 7
Karpati wrote:
Thank you for your files.

The luna\mdl\md_arm_LShape-skin.bsm has reference to the scenes/chara/luna/tex/lunar_skin.etc file.

Do you have this file?


i do not, everything i sent is everything i got for luna when dumping my copy of the game


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PostPosted: Fri Aug 17, 2018 9:39 am 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 24
I have added the .bm and .bsm loader modules to my program and released the 3D Object Converter v6.538 as a web update.
(Just copy the .dds texture files to the same folder where the .bm/.bsm files exist to get the textured view automatically.)

How to get the 3D Object Converter v6.538:
Please download the 3D Object Converter from http://3doc.i3dconverter.com and install it
or download the portable version and extract it into a folder.

Run the program and use the Help/check for updates function to get it.

I have released the updated i3DConverter for Mac and Linux versions also.
http://www.i3dconverter.com


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