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 Post subject: Magicka (PC, *.xnb)
PostPosted: Mon Sep 10, 2018 3:05 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 302
Slightly old game, but one of my absolute favorites, I've been looking to get models and textures from it for a while now, but I haven't seen any way to do so. Thought I'd bring it up here to see what can be done!

https://www.dropbox.com/s/e3p2xc16v1th1pa/XNB.zip?dl=0


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 Post subject: Re: Magicka (PC, *.xnb)
PostPosted: Sun Sep 16, 2018 2:48 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 302
So screen-ripping sort of works with this game, but this is one of the few I actually need rigging for. Can anyone come up with a converter/importer or something?


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 Post subject: Re: Magicka (PC, *.xnb)
PostPosted: Sun Sep 16, 2018 10:01 pm 

Joined: Thu Aug 07, 2014 10:28 pm
Posts: 186
xnb is default sdk format for microsoft framework.
http://aluigi.altervista.org/bms/xnb.bms


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 Post subject: Re: Magicka (PC, *.xnb)
PostPosted: Mon Sep 17, 2018 1:05 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 302
Well...it extracted something but I don't know where to go from there.

https://www.dropbox.com/s/z5s6yhydtatv5 ... g.zip?dl=0


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