for the test, i changed default font file to chinese font file
// FONT_Garrick, FONT_Garrick_Bold, FONT_Garrick_Bold_Movie
//Except for these files, Other modified files (chinese image, font) work well with dqxihook
sure, this chinese font file is correct with patch translated to chinese version.. this file is packed in data_chs.pak
i just unpacked file with quickbms(dragon qeust xi.bms) and this file moved to directory \Game\Content\Fonts but cant play
game coz show error "serial size mismatch" do you have any infomation?
also uasset,uexp file can't import ue4 editor..maybe because i think different ue4 engine version or this file is custom
format..so What ue4 engine version is Dragon Quest xi? Sadly only fix with hex editor?
If i don't get any information at here, should I just disassemble the exe file?
The .uexp for it might be NOT'ed, I made a tool to fix that here: viewtopic.php?p=38247#p38247
DQXI is 4.13.1 afaik, but there's some things ported from later versions like "Event Driven Loader" that came from 4.14.. really dunno why they couldn't port the better TAA over too, oh well.