I want to translate.Im using Climax_KONAMI_SHZ_&_SHO_ARC_Unpacker and extract sh.arc but isn't not repack.
SH.arc file download link:
https://drive.google.com/open?id=1NabiR ... YTSZkR8tBU
			
			
									
						
										
						[Tool] Silent Hill Origins (Ps2) SH.arc
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				makc_ar
 - Posts: 1193
 - Joined: Sun Aug 17, 2014 7:27 pm
 
Re: [Tool] Silent Hill Origins (Ps2) SH.arc
Need to compile this source
			
			
									
						
										
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				ISKA
 - Posts: 223
 - Joined: Mon Apr 09, 2018 11:09 pm
 
Re: [Tool] Silent Hill Origins (Ps2) SH.arc
Thanks
Alright so Can you Quickbms create new script code or tools ?
Look at but can't share need tool http://consolgames.ru/translations/Silent_Hill_Origins
			
			
									
						
										
						Alright so Can you Quickbms create new script code or tools ?
Look at but can't share need tool http://consolgames.ru/translations/Silent_Hill_Origins
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				Delutto
 - Posts: 561
 - Joined: Tue Oct 13, 2015 1:26 pm
 
Re: [Tool] Silent Hill Origins (Ps2) SH.arc
makc_ar wrote:Need to compile this source
Updated sources to Delphi 10 Seattle and add missing libs.
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				ISKA
 - Posts: 223
 - Joined: Mon Apr 09, 2018 11:09 pm
 
Re: [Tool] Silent Hill Origins (Ps2) SH.arc
Delutto wrote:makc_ar wrote:Need to compile this source
Updated sources to Delphi 10 Seattle and add missing libs.Silent_Hill_Origins(sources+binaries).7z
How to use this files ?
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				ISKA
 - Posts: 223
 - Joined: Mon Apr 09, 2018 11:09 pm
 
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				aluigi
 - Site Admin
 - Posts: 12984
 - Joined: Wed Jul 30, 2014 9:32 pm
 
Re: [Tool] Silent Hill Origins (Ps2) SH.arc
The format was very simple so I made a quickbms script on the fly (didn't check the source code provided in previous posts):
http://aluigi.org/bms/silent_hill_origins.bms
			
			
									
						
										
						http://aluigi.org/bms/silent_hill_origins.bms
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				ISKA
 - Posts: 223
 - Joined: Mon Apr 09, 2018 11:09 pm
 
Re: [Tool] Silent Hill Origins (Ps2) SH.arc
Thank you so much.Its worked nice job